Dear Esther > General Discussions > Topic Details
RYNO MAN Feb 14 @ 11:11pm
Is it any good?
Like many others the review for the game kinda turned me off, but part of me still wanted to believe the game might still be interesting. So my question is if you enjoy adventure games like Dream, Myst, Stanley Parable, Kairo, and NaissanceE will you enjoy this?
Last edited by RYNO MAN; Mar 26 @ 10:56am
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illgib Feb 14 @ 11:55pm 
I think, yes :)
Titan kr0noS Feb 15 @ 12:15am 
Yeah its a good game, its sort of like Stanely Parable but more instense.
thagenesis Feb 15 @ 1:59am 
I think this really depends on what you want /expect from this game. if you are focused on story-driven games dear esther is probably for you. if you want mechanics and your actions to matter you won't like it. it is more of a "lean back and enjoy the ride" type. if you want a pretty spoilerfree look on what to expect you may watch totalbiscuit's first impressions on youtube. the video is called: WTF is... dear esther. But be warned: he really hates the game. He won't deliver any reason to buy it.The mission of this game was to build an atmosphere and tell a story and it succeeded (in my opinion). of course one cannot transport any atmosphere in a first impressions video but it helps to get an idea of the game
RYNO MAN Feb 15 @ 7:11am 
Ok thanks guys.
masterwigglestin Feb 15 @ 4:06pm 
yes
[λ] fjh 11 Feb 16 @ 2:02pm 
Having just played it for the first time this week, the game play felt a lot like walking through a movie, at your own pace. It did a good job of moving you along (without getting you lost) to the next point to look at. The key words there are “look at” like a movie, you cannot pick stuff up, or move things; and there are no puzzles or goals to achieve.

All in all, it is very relaxing; the scenery is beautiful, the narration is pleasant, and the storytelling is intriguing and enjoyable, if a bit sad.

Even at full price it costs less than some movie tickets, and although it isn’t very long, an hour and a half to two hours, if you’re not in a hurry, you will probably spend just as much time going back to look at the things you might not have noticed the first time around.

I enjoyed my experience, and I do recommend getting it.
The Bobbatron Feb 16 @ 3:00pm 
Yeah its different but good
Toadflax Feb 16 @ 4:34pm 
Originally posted by fjh_11:
Having just played it for the first time this week, the game play felt a lot like walking through a movie, at your own pace. It did a good job of moving you along (without getting you lost) to the next point to look at. The key words there are “look at” like a movie, you cannot pick stuff up, or move things; and there are no puzzles or goals to achieve.

All in all, it is very relaxing; the scenery is beautiful, the narration is pleasant, and the storytelling is intriguing and enjoyable, if a bit sad.

Even at full price it costs less than some movie tickets, and although it isn’t very long, an hour and a half to two hours, if you’re not in a hurry, you will probably spend just as much time going back to look at the things you might not have noticed the first time around.

I enjoyed my experience, and I do recommend getting it.

The thing is, it's different every time you play it. There's a mystery hidden within the story, and each time you play, you get different dialogue, and different visual clues.

If you just play it once, you might think you've seen an interesting story. If you play it again, you'll find an equally interesting, but somewhat different story.

Whether you ever find out the truth is for you to decide...


T: -)

[λ] fjh 11 Feb 17 @ 1:05pm 
Ya, I played it again after I wrote that, and it was deferent. I liked it just as much the second time as the first. Now I want to play it again and again to see any other changes.
illgib Feb 17 @ 1:19pm 
Sometimes it's a glimps, some others a whole new experience, it's random and well made!
Mr Octopi Feb 17 @ 1:39pm 
I just played about 15-20min of this, for the first time...

Normally, I play games like ArmA3, L4D2, Mass Effect... action-y games. This game, though... this game blew my mind. I have a crap rig, and even at settings all the way down, it is absolutely gorgeous (played it on medium, but tested low for recording). I have also played the likes of Amnesia and other horror games; Dear Esther gave me more goosebumps and chills than any other game, and it isn't even a horror game. And the dialog... don't even get me started on that...

I find it hard to believe that this is an "indie" game, as everything screams to me that it could be an abstract AAA game, if that's something the public were into; I kind of like that they aren't, though.

EDIT: Sorry, apparently I played 46 minutes, not "15-20". Wow, time sure did fly.
Last edited by Mr Octopi; Feb 17 @ 1:39pm
Sohjoa Feb 24 @ 1:09pm 
I've played it about 2h and I love the mysterious athmosphere and the sory this far.
Stabbey Feb 25 @ 8:26am 
The answer is "No, it is not any good." It is boring, and tedious for its entire short length. I felt it was way too overpriced, and I got it on sale for $2.75.

The "story" is overly pretentious crap, and it's doled out in tiny snippets. It takes too long between segments, there's a lot of dead air where you trudge slowly along waiting for the next trigger. That's especially annoying in the parts where you hit a dead end and have to slowly trudge back.
illgib Feb 25 @ 10:46pm 
Originally posted by Stabbey:
It takes too long between segments, there's a lot of dead air where you trudge slowly along waiting for the next trigger.
You obviusly missed something, it's not, by any means, a game where you reach or gain something to win something else.
Emiya Shiro Mar 9 @ 2:58pm 
Dear Esther.. Isn't really a game. This had to be said.
It's a museum with an audiobook running in the background. It's decent with what it is, because it has some pretty areas and a pleasant narrator to listen to. Buut. 0 Gameplay, 0 feedback from the game (Not like Stanley Parable where most that you do will get you some kind of a feedback with a lot of secrets.) and well.. It's not a game, so I think this should be put into ''software'' instead.
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