Publicada: 27 Dezembro
Ok, so clearly there is a rabid fan base for this game and the ratings are generally positive - thus I bought the game. The graphics are solid and the overall UI looks appealing... but after playing for two afternoons I'm a bit stunned there isn't more of a balance in the reviews. For the positives, read the others. This review is going to point out just a few of the negatives of this game that will save you a few bucks. I'll start by saying I love these kinds of games generally. I've played Civ since the first, all the total wars, and hang around with my kids setting up armies once in a while. I love war strategy games and the more complex the better... this is not one of those.
- Deceptive advertising: This game is for historical simulation buffs, not strategy game buffs. The rule set and complexity of the game will only add to the fun for a very, very small number of snobbish gamers that like to argue over ducal claims to Leon. (They also like to write reviews apparently). The action posed knight on the cover art + total war like game map is deceptive. This is a game of endless spreadsheets, stats, and family trees that are eternally obscure.
- The tutorial is poor. Before even pointing out your primary goals, (still not sure what they are), you have to find the impossible wife ("Healthy" was not one of my options, but part of the instructions), and fabricate a claim on a muslim island. What?!? Then they just leave you like a bad habit with hundreds of buttons that don't mean much. Good luck sucker. Somewhere in the distance I can hear some putz designer saying, "Scaling, we don't need to stinking scaling!" So if you finish the tutorial, go ahead, and try to whip up a "normal" game... how's that going for you? Did you really learn to play in their tutorial?
- Choices. Complexity should amount to more meaningful decisions to make. This game boils down to 1) keep vassals happy, 2) fabricate/push claims on territories, and 3) make babies and waaaaaaait for them to grow up. Tech trees? bah. Strategy? bah. Defences? Not needed. Just play matchmaker and bribe people. No need to actually give the player something to consider and plan for...
- Game Balance. Wait, why is the person that I just gave a duchy to still mad at me? Why should I care? Looking carefully I am apparantly a "Tyrant" (-70) because a turn ago I removed a title from someone that just led a rebellion... Tyrant? Really?!? and -70 essentially overrides ten or so positive elements... seriously, just one example of preposterous rule sets that whack the game out regularly. Some may thing this is interesting, realistic, detailled, or something, but the emperor simply has no clothes on people! This game is lame, boring, and frustrating... and far from realistic.
- Fun. Oh yeah, that counts for a computer game too!
Still, I may just not be as smart as the folks that gave this a good rating, or they may have thought it would be funny to give you bad advice and see how many might still buy this. You may enjoy games that have you looking at charts and meaningless attributes all day so that you can watch the computer tick off random events. To each their own. This game is not for me.