Searls 19. Feb. 2013 um 20:17 Uhr
bug: map modes in tutorial
Trying to play through the tutorial and on both PC & Mac, I run into an issue where the basic (first) tutorial asks me to switch the map to Realms mode, but no matter what/how I click it, the tutorial won't progress. My only option is to skip the chapter.

Ran into this on other tutorial chapters too.
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greyst0ke 19. Feb. 2013 um 22:36 Uhr 
It's a known bug apparantly
Cosmik Debris 19. Feb. 2013 um 23:09 Uhr 
Having the same issue myself.

You really don't need a tutorial for this kind of game anyway right?
...
right?
craigchambers 20. Feb. 2013 um 0:26 Uhr 
LOL. Same issue here. I'm trying to get onto the Paradox forums to see if it's a known issue, but it's like pulling teeth to get registered and view a forum.
tsb47 20. Feb. 2013 um 0:29 Uhr 
Same issue with me too. A lot of the tutorials seems to be bugged.
Hoji 20. Feb. 2013 um 6:31 Uhr 
lots of bugs too. Better to watch youtube tutorials
Niksem 20. Feb. 2013 um 9:34 Uhr 
Same problem. Hope they'll find the time to fix it instead of getting money for 10-minutes tracks.
KodaPOwER 2. März 2013 um 7:12 Uhr 
I'll find a way to get a rid of some tutorial problem. For example I found a bug in the first War tutorial that can't continue without pressing the missing map mode in interface.

DISCLAIMER: I'm not a paradox developer and this solution is founded by me while messing with game scripts. I'm not responsable if you mess up all the game script file and you need to reinstall the game so use with caution and backup the files before make any change!!!!! :)

My solution (require modification of core scripts) is this:

In the root game directory enter in the tutorial directory open the file chapter6.txt with notepad++ and remove this lines (aproximately at line 62):

limit_to_button = "mapmode_2"
continue_on_button = "mapmode_2"

than save the file.

Now return to the root directory, and enter in interface directory and open tutorial.gui with notepad++ and add this lines at line 4289:

guiButtonType = {
name = "NextButton"
position = { x=146 y =350 }
quadTextureSprite ="GFX_standard_button_164"
buttonText = "TUT_NEXT"
buttonFont = "vic_18"
clicksound = tutorial_click
}

this lines must be after this:

instantTextBoxType = {
name = "Text2"
position = { x =34 y = 120 }
textureFile = ""
font = "vic_18_black"
borderSize = {x = 0 y = 0}
text = ""
maxWidth = 408
maxHeight = 480
format = left
}

and before

}
###

now save and close the file.

After this editing open the game, start the war tutorial and now you have a next button in the window that ask to press the map mode. Press next and the tutorial will continue.

Let me know if this hack works for you.

If needed I can try to found workaround for all the other interface bugs in the tutorial :)

DISCLAIMER: I'm not a paradox developer and this solution is founded by me while messing with game scripts. I'm not responsable if you mess up all the game script file and you need to reinstall the game so use with caution and backup the files before make any change!!!!! :)
Ocean Grown 3. März 2013 um 7:41 Uhr 
Over a month and still no fix for this?? Meh.. Guess I'll give the youtube videos a shot or something.
Twelvefield 3. März 2013 um 14:11 Uhr 
The many patches tend to wreck the Tutorials. You are much better off following some of the great Tutorials on YouTube or some AAR's on the Paradox Forums.

The most difficult part to grasp is the shield interface at the top of the screen. Once you can work the features in that, you are fit to be King and can play the game. I think for most people, that might mean an afternoon of work.

Mind you, once you learn the basics, that doesn't mean you will be a GREAT King. The game will lead you through many of the things you command it to do, but it's up to you to make wise decisions. One mistake can mean decades of trying to sort out the mess - no different than When Times Were Rotten, to quote comedy genius Mel Brooks.
Nevermore 7. März 2013 um 12:52 Uhr 
Ursprünglich geschrieben von KodaPOwER:
Koda's fix

Your fix worked great for me!
corwin78 17. März 2013 um 2:57 Uhr 
Hey developers, any progress with solving Tutorial bugs?
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Geschrieben am: 19. Feb. 2013 um 20:17 Uhr
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