Crusader Kings II

Crusader Kings II

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Vassal Buildings
I'm curious as to what exactly effects when your vassals will build things in your demense and if there is a particular order. I tried to look into this and I found a lot of claims that they will build improvements when they have +100 gold over the cost of the building.

However in my first 'real' game I'm playing now, one of my Bishops has not built a Monastic school despite having 2.5k gold now. Could this be related to his stats? He does have low stewardship (3) and the previous Bishop was building things fine with at 11.

Next question is regarding duchies. I've only had 1 of the 14 build a new holding (and I may have misread that message so it could very well be 0), although all except the newest have built all the buildings currently available. Some are just sitting on several thousand gold, and have decent stats, so I'm a bit confused, in what the AI prioritizes and why. Obviously I could do it all myself, but I got my own ♥♥♥♥ to deal with =P
Last edited by On Vacation; May 4, 2015 @ 1:03am
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domuka May 4, 2015 @ 1:24am 
from my over 1200 hours into the game, what i found out is that the ai will build what ever the ai wants to build. and if you so much as think about them building something you need, they wont. in fact they will keep building things in order to stop you from building what you want to build in their barony; be it a castle, city, or temple.
Barn May 4, 2015 @ 2:54am 
I was playing Byzantine Emporer trying to rebuild the Roman Empire over the weekend. I started on "Charlemagn" moving forward. I got to a point where I won some du jure wars in Crimea and got some land. I noticed in my intrige box that I had an unlit option to convert buildings to castles on tribal lands with the condition that there be a stone fort on that particualr plot of land. So I kept on returning to those counties when I could and built wooden forts trying to reach tne condition of the intrige notice. A couple of holy wars and a few rebelions later I came back to find the intrige notice gone and a keep built on that land. I felt that it would have been built anyway without my meddeling and I was only given an option to speed up the inevitable.

After playing 150 years this match with three kingdoms in my empire, two of them viced out to rulers with high or decent stewardship and my third on medium crown authority I find making sure buildings are being built is the least of my problems since there always seem to be a healthy amount of construction that is keeping up with my economic, technical and prestige base. :ambition:
Last edited by Barn; May 4, 2015 @ 2:58am
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Date Posted: May 4, 2015 @ 1:01am
Posts: 2