Crusader Kings II

Crusader Kings II

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Mod S Aug 17, 2014 @ 3:47am
Problems with charlemagne DLC
Okay, before we get to much hyped about the new DLC, let's talk about some pretty big problems.

1:Theres a frigging massive caliphate blob going from Spain to India.

2:it's about 100 years till hungarians are supposed to migrate to nowaday Hungary.

3:Iceland is uncolonised.

4:Viking attacks/invasions have not begun yet, will paradox simply untoggle some mechanics for vikings until old gods kick in?
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Showing 1-15 of 16 comments
lordcessa Aug 17, 2014 @ 4:11am 
1- Probably if you win a holy war against them, they will be explode in thousands of factions.
2-I don't think that will be a problem, like the mongols.
3-This is the most difficult thing. In CKII you can't colonize. So, they should create a colonization system. Or maybe with an event. Nobody has thought in an event?
4-More events. The begin of the viking era. Before, I suppose they won't have nothing special.
Evil Crusader Aug 17, 2014 @ 4:12am 
1. It's not from Spain to India, there already was an independent Umayyad Sultanate aside from the Abbasid blob in the Middle East. The trailer also shows independent potentates in what is nowadays Morocco.
2. The Magyars are in the Steppe, like they did back then. Probably, they'll get event troops if they don't hold k_hungary providing they exist and by the time The Old Gods bookmark starts.
3. There were very few Gaelic people. It's not like they'll add colonisation mechanics for, a couple provinces in the farther high of the map.
4. No one will start with ships, and the rest.... meh, I don't really know. Maybe events, like lordcessa says.

The real problem with the DLC is that you have another 100 years for blobbing, and it's not like you couldn't do that before. In fact, the lower the tech, the easiest it gets for a genre-savvy player to do that.
Last edited by Evil Crusader; Aug 17, 2014 @ 4:13am
Steve Saint James Aug 17, 2014 @ 8:28am 
I agree with Evil Crusader. You can conquer half the map in 50-100 years so an earlier start date is a terrible decision. That, and it makes the Crusades even more irrelevant.
James the Fair Aug 17, 2014 @ 9:17am 
Originally posted by Steve Saint James:
That, and it makes the Crusades even more irrelevant.

I agree here since the new expansion is distancing itself even more away from the crusading era of the game of which its main title depends on. The developers might as well rename this game to something else if this the way the new DLCs are going.
Last edited by James the Fair; Aug 17, 2014 @ 9:17am
Dragonovith Aug 17, 2014 @ 10:22am 
1) No release date #WorstGameEver
Finnway Aug 17, 2014 @ 10:29am 
3) They're implementing a new feature called "Tribal-Holdings" which are a generic holding that represents a group of people rather than a goverment. This is the closest thing you're going to get to an uninhabited Iceland.

4) Yes. Look at this screenshot[]. Retinues will probably be limited as well. In fact, the 769AD star-date will probably play like a different game entirely until dejure Kingdoms and Empires are formed.
Last edited by Finnway; Aug 17, 2014 @ 10:36am
Evil Crusader Aug 17, 2014 @ 10:40am 
I can only hope that retinues are nerfed - if they aren't, no amount of change will make the game easier.
lordcessa Aug 17, 2014 @ 11:36am 
Maybe they will reform things a bit. They will release a big patch with the Charlemagne DLC, so I don't think we should worry about things like technology or retinues.
About the name, is "Crusader Kings II: Charlemagne". To play in the Charlemagne time. They don't force you to buy it and the patch with the expansion will be free. And you can play "Crusader Kings II" only, without DLCs, and be a Crusader King.
But I think that is not a bad idea to use a game and modify it to give more things to the players.
Steve Saint James Aug 17, 2014 @ 4:51pm 
I understand what you're saying, but I don't think you understand me. My issue is that Paradox has released tons of content about everything except the Crusades which is the subject. Imagine a math class that was 99.9% English or a Ratchet&Clank game that was mostly about Captain Quark.
lordcessa Aug 17, 2014 @ 5:46pm 
I understand you. What I'm trying to say is: The crusades are fully completed and developed in previous DLC's (muslims, byzantines, pagans, sons of abraham (jews, catholics, muslims)). Except for only a few more events, they can't improve it more. You can play all the crusades with all the countries in the crusades, all the factions, all the counties, all the religions, all the important heretics... You only can't play teocracies, temples, non-republican cities, barons, non-landed characters and holy orders. But I don't think that worry anyone.
So, you can drop the game and let it die (because is fully developed and won't grow more) or you can improve it in another way to let the player who want it experience more things.
But the game has a upper bound in 1443, because 1444 is Europa Universalis terrain. So, they have only two ways to improve the game:
1-More map: That was the Rajas. But not America. They can't put America, or Africa, because it wasn't discovered. Maybe China. Then we will play it in our quantum computers, because the amount of detailed counties in China would be overwhelming to Crusader Kings II.
2-More time: That may give some new experiences to veterans, with new countries and factions and that things. They should revise some things, but I don't thing that's a problem.
Well, I lost the point here. What I mean is: This isn't new. I can only thing in the Alexander's expansion of Total War: Rome, a few years ago. The point is: The DLC is not related to the crusades, but is a good idea to recycle the game, with all the systems, for new experiences, don't you think?
That's why they teach you some non-exactly-related things in the same subject. Sometimes, is easier to the teacher and the pupil, to the developer and the player, to use the same system to do different but not so different things at the same time.
Of course, I agree there are no crusader kings in the Crusader Kings when you play with Charlemagne. But Crusader Kings is only a name.
Last edited by lordcessa; Aug 17, 2014 @ 5:48pm
DukeofYork Aug 17, 2014 @ 5:54pm 
I for one, am happy. Maybe I can get some more role playing elements and not just set my sights on building yet another Empire
Corrupted Sanity Aug 17, 2014 @ 6:56pm 
If they keep making the DLC well and it's entertaining, I'm fine with it. And I'm not too worried about this one after giving it some thought... I'll at least wait for some reviews and probably a sale.

For the Viking Raids... Well, I highly doubt raiding itself was a new idea, and they could probably just trigger increased activity/use of ships with a time-based event. Already did similar stuff triggering Crusades and Jihads...

As far as the extra 100 years... Well, on the world conquest comment, based on the way things go, if I chose a powerful starting realm I'm sure I could do a world conquest from the 1066 start. With a weaker Christian lord, I'm not as sure about, since it takes a while to get yourself situated... Maybe I'll attempt that sometime.

I'm more interested in the new scenarios offered by going back an extra hundred years. And the RP stuff does sound interesting.
Magnificent Aug 17, 2014 @ 9:56pm 
i cant wait for this i love it, i love role playing, i dont understand why people are talking about doing world conquest? i never do world conquest unless im trying to establish an empire, but even when im doing that im still RP, i love to RP and try to hold onto my kingdome and deal with the drama of family and court. this charlamagne dlc will only add to that hehe :)
cloudwasher, Tamer of Sloths Aug 17, 2014 @ 11:04pm 
The caliphate blob will undoubtedly be broken up upon the death of the reigning monarch... I'm sure they wouldn't add the caliphate and not add some built in mechanism to encourage its fracturing as happened in real life.

EDIT: Im sure the Viking dilemma could easily be solved by allowing raiding early on but making all of the norse countries so weak that it would be very hard to raid christendom in the first 100 years or so of the game
Last edited by cloudwasher, Tamer of Sloths; Aug 17, 2014 @ 11:06pm
isa0005 Aug 18, 2014 @ 3:34am 
I just want them to make a new EU: Rome! That'd be awesome! Or some kind of Wild West/Rail Magnate/ RPG-RTS... but thats a different story all togeather...
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Date Posted: Aug 17, 2014 @ 3:47am
Posts: 16