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CONCLAVE
. Keep your vassals happy, goes without saying really.
. When you are king, with an empowered council, you'll get a new council seat called advisor. Appoint your strongest vassal to this spot, unless they are the best canidate for another spot. So long as the council can vote on laws, he won't be able to join factions, no one on your council will.
. Speaking of which, this dlc adds new laws, Including laws which decide what the council can vote on. to pass laws, you need to win the vote.
. Your council members will have default personalities, based on their symbol in the new 'My council' screen. These decide how that person will vote. Glory hounds (With the star) won't vote for attacking weaker realms than yours since there is no glory. Loyalist are the best, since they will vote like you unless it harms them.
. DO NOT REQUEST COUNCIL SUPPORT FROM YOUR COUNCIL MEMBERS. You will then owe them a favour, which they can use to start a new law change or force you to press their claims. Buy favours from them instead, the'll owe you the favour which you can use to get them to vote like you.
. The only time members of the council can join factions are when the council is discontent. This happens on every succession and if you don't honor favours. It lasts 24 months.
REAPERS DUE
. Accept death. Really, your perfect heir can now get pnemonia as a child and die. Plan ahead.
. There is now an immortality questline, where you can become immortal. I tend to play with that off though because you can now turn off certain parts of the game before you start.
. The plauge will come, and it will kill you. Unless you a) Build and upgrade the new hospital building a lot, it has it's own special holding slots above forts. or b) Go on a holiday to Iceland while leading an army.
- Do not try to avoid the plauge by going on a boat for ages, you'll get scurvy and die.
- Try to increase the prosperity of your realm. Prosperity comes in three levels, and so long as the county isn't diseased, each county in your realm wil increas it's prosperity points a little until it levels up.
- Set a county that you are focusing on as the 'Crown focus' this is avaliable for all characters of at least duke tier, not nomadic and independent. (Or a vassal duke with 35 realm size) This will most likely be your capital.
- A county that is the crown focus will increase it's prosperity points quicker.
And now it's time for an infomercial!
Hi there, are your peasents feeling lack luster? Plauge got them down? Why do you care? They're revolting? Well with our brand new prosperity system your peasents will be bright and possibly non-bubonic in no time!
Our system comes installed in three stages called levels. at level one (Prospering) you'll get:
. A slight increase in tax!
. A faster re-enforcement rate!
. And of cause, the peasents are less likely to revolt.
Note: may make country more likely to get disease, no refunds.
Wow, what great value! But as a one time offer we're offering you access to our level two system, codenamed Flourishing! At level two you'll get:
. More tax!
. An even faster re-enforcement rate!
. Extra supply limit for your armies!
. Our priority building crew, speeding up build times and reducing costs like you wouldn't believe!
. Even happier peasents!
. And as a special bonus, for only 100% of your income for a year, we'll remove those pesky peasents from other cultures and replace them with your own! The'll even follow your religion!
Note: Your county will be more likely to get disease, no refunds.
Now for our top billing members, we also offer our premium service, level three, known as booming. When you get booming you're not getting extra tax or a faster re-enforment rate, you're getting an experiance. You'll get:
. Much more tax!
. Your army will be replaced as quickly as you send men to the slaughter!
. Your peasents will love you!
. Even more supply for your armies!
. And of course, our premium build team.
. From time to time, you'll also get top member perks, these include a new settlement slot for that castle you're itching to build. a small settlement for those strange jews or other minority, a great library, a monument and regimental grounds for your armies to train.
Please note that your realm may experiance severe diseases without hospitals with this level. No refunds.
This has been Jack, from Deus Vult-tec.
MONKS AND MYSTICS
. Cry when suddenly half your court becomes heathens!
- Or perhaps embrace odin yourself, and form a cult of worship.
- If you are so inclined, worship the devil. He grants special powers, but beware, if people find out, they'll declear war on you!
- There is a new treasury systems lets you have personal items that provides things like extra piety, skill points and prestige.
- Join a society. Be they monks or scientist, they all provide special abilities at the higher levels of the society.
I hope you enjoy these tips, if you want to know anything else, let me know!
For conclave, like said above, keep your vassals happy. I recommend forming non agression pacts with naughty vassals through betrothals because they won't join factions and you can break it very easily. Also I'd always maintain absolute rule if I were you, then you can ignore your vassals opinions as long as they aren't forming scary factions.
For reapers due: a lot of people will die. Sometimes unexpectedly, sometimes with lots of warning. Some diseases are curable and some aren't. Get rabies? You're feucked. Get the flu? Who cares. Plus you can be maimed and lose limbs, eyes, your pretty face, or you can get mangled which really sucks. When there's an outbreak of disease in your capital you are likely to catch it unless you're either not there or have shut the gates and secluded yourself. Seclusion let's you survive almost anything, I usually survive the plague without a scratch. Also look out for immortality, it's pretty neat.
It is substantially easier and cheaper to simply request support. You usually only need to request favors from a couple people, and the easiest thing to do is to place low ranking members on your council, request support from them, then fire them later if you need. Sure they won't like you, but if they're only a baron or priest, who cares? After the vote, you can replace them with a duke if you need the opinion bonus.
In my experience, even if you do request council support from a duke, they almost never vote for anwything truly harmful, and it's easily reversed.