張貼於：04 月 24 日
First off, make sure to actually dig through the menus and equip the nanomachine skills that you buy. You have to slot them in like the tank upgrades in Valkyria Chronicles. (Where exactly are they getting shoved into?)
Japan's insane take on Gears of War. Most of the fun of this game is in laughing at it. You can use voice commands to order your team around, but I could only get the game to recognize maybe a third of what I said, so I had to use the manual command option instead. Your initial partner is a ridiculous version of the Black Heavy Weapons Guy stereotype. The game's campaign is SINGLE PLAYER ONLY - the "co-op" Steam mentions is a "Horde" mode. Japan decided to add some dating sim BS to this shooter, so your AI partners have a "trust" level that drops when you inevitably shoot them because they walk into your line of fire like the idiots they are. Oh, and your character has the same voice as Cyril from Archer, but so far he hasn't yelled "Suppressing fire!!!"
Your AI partners are TOTAL IDIOTS. There's a boss fight against a mecha spider where you have to blast off its leg armor with rockets. Does the chick who carries around a rocket launcher (who you chose for the team SPECIFICALLY SO SHE COULD HELP YOU BY SHOOTING ROCKETS AT ARMORED ENEMIES LIKE THIS) bust out her RPG and shoot rockets at it? NO, SHE JUST ♥♥♥♥♥ES AT YOU AND BOGARTS THE HEALTH PACKS. Okay, so maybe the devs didn't want to let the AI do the whole fight for you, so at least the AI partners are good for distracting the boss while you do the real work, right? NO! THE IDIOTS FOLLOW YOU AROUND AND HIDE BEHIND THE SAME COVER AS YOU, SO GUESS WHERE THE SPIDER SHOOTS ITS MISSILES AT?! Why is there this stupid broken voice command system but there's no "SPREAD OUT!" or "GET THE HELL AWAY FROM ME YOU USELESS DEATH MAGNET!" Do you see the cover art for this game, where the player character is carrying the USELESS A.I. partner (who got shot in his stupid British ear) on his back so he can't even shoot his main gun? That is EXACTLY what the partners feel like in this game - dead weight.
Your player character is forced to always keep his starting assault rifle that has an energy shotgun attached. You can carry one additional gun (and a handgun) but most of the other guns are just bullet hoses that are very similar to your starting gun. The guns are all ugly, box and grey. They kind of look like the artist slapped them together out of basic shapes in a modeling program over an afternoon. You can shoot robots' legs off to leave them crawling, and destroying one's head will make it attack other robots, but (even using a mouse) aiming isn't stable enough for headshots to be practical most of the time. I thought it might be easier with the sniper rifle (none of the other guns zoom in at all) but it's really floaty and bad.
This is such a bad console port that I got stuck on a part where I was told that I had to blast an obstacle with my energy shotgun using the "M" key, but that didn't work. Turns out that "M" really meant to click the mousewheel... how was I supposed to figure that out?! Even once you know what button does what, the keyboard controls are awkward. The button prompts are MUCH more obvious if you use a 360 controller to play (because of the way aiming works, you won't miss out much from the accuracy of a mouse) but although you can switch to using a controller on the fly, you have to quit the game and reconfigure the game in the launch menu to get the appropriate button prompts. Lame.
I only started playing this game for Playfire credit. I really hope that I got in a bundle and didn't pay for it directly.