Considering Binary Domain has repeatedly been sold for practically nothing - part of a Humble Bundle that was maybe a couple of dollars when I bought it - I was delightfully surprised at the game it turned out to be, and it was good enough to break that "Third person shooters are bad" stereotype. The game features an interesting - though definitely not that original *cough*Asimov*coughcough*Galactica*cough* - story that will keep you playing the game just to see how it turns out, if you're willing to give it a chance.
Admittedly, when I had first seen this game the cover art always turned me away almost immediately. I don't know what it is about the cartooney cover but it misrepresents a game which frankly has some of the best graphics I've seen for a third person shooter. Certainly better than the Unreal engine used in Gears of War, and maybe on par with Spec Ops The Line, but not as pastel. The graphics are realistic (as far as "last gen" goes) and can be tweaked further with SweetFX to be on par with a lot of other 3ps's like Resident Evil (newer ones) or better. Many of the setpieces make for good eye candy, too, and the boss battles most certainly are something to look at.
There's an interesting game mechanic that I found both novel, and very annoying until I figured out how to work around it. Before Ryse and it's *sparse* in comparison voice commands, Binary Domain relied very heavily on them. Not of course for anything that important, but for a "relationship" system where you can get along with your AI teammates or ignore them or tell them to shut up, in frequent scenarios where they talk to you and refuse to stop talking to you. In fact, the game refuses to progress until either a response is received, or it times out and the AI teammate just gets negative "relationship" points with you because you were too rude to answer. Unfortunately, the voice communication system is extremely bad for PC - I've literally yelled at the microphone "Yes" and it doesn't get it when that is the exact syntax the game says to use. Fortunately, though, for those who don't want to talk to their computer - you can use the controller or button prompts to substitute the pre-defined answers.
As for the story, other than saying how it isn't original, it's kind of a troll on the player. You meet all these characters, and most of them either die, or disappear at the end with absolutely no further mention. Unfortunately, one of them happens to be one of the most flavorful characters, too.
A lot of the environment in this game, or at least the way the camera and the controls handle, remind me of Resident Evil. This is another circumstance where I feel like another developer/publisher (really any developer) would be far better suited to do justice to and treat with respect the Biohazard franchise. Yes, BD is a pure shooter and RE should not ever be, but at least if Capcom insists on making it a shooter only they could just contract it out to a different developer.
Other than that, I honestly feel this was one of the most overlooked and underrated games of last generation, and would like it to get a sequel. I highly doubt it ever will, though, and it probably sold less than a million copies.