Fortune Summoners: Secret of the Elemental Stone
Spbm10 Jan 4, 2013 @ 7:53am
This game is wonderful, it deserves more love
Anyone agrees?
Showing 1-15 of 170 comments
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ajsuson Jan 5, 2013 @ 4:27am 
Yup. I agree.
Zorglub Jan 5, 2013 @ 5:52am 
Yes indeed ! This game is hard, long and cute, I'm waiting for a second episode now.
Spbm10 Jan 5, 2013 @ 8:21am 
Me too! But I heard that Lizsoft left the developer career because his game didn't sold much...I hope that this is eighter not true or that he changed his mind. I would certainly buy the sequel!
gangers96 Jan 7, 2013 @ 5:20am 
I gotta say i really like this game, but i have one problem with it IT NEEDS A MAP!!! i just cant stress that one part enough. I got lost so many times and been going into circles wasting items thinking im moving forward but i am not. i hope in the sequel you will have a map.
Spbm10 Jan 7, 2013 @ 5:25am 
Not having a map is part of the fun. In fact, you don't have anything, not even instructions of what the F1, F2 etc keys do, you gotta talk to people, explore and such to discover, like you would if it was in real life, you would also get no map...but I do agree it is frustrating sometimes :P But I got used to it, I explored every possible path of a dungeon and when not in a dungeon, I just analised the little boards telling you where cities were and all
Last edited by Spbm10; Jan 7, 2013 @ 5:27am
Vinesauce Joel Jan 12, 2013 @ 10:26am 
NOOOOOOOOOOOOOOOOOOOOO
Spbm10 Jan 12, 2013 @ 12:08pm 
Lolwut?
nazerick Jan 15, 2013 @ 6:05am 
good game in my opinion.. hope the guy who originally made it decides to make a sequel
Spbm10 Jan 15, 2013 @ 7:24am 
We all do :P
Τhe Rolling Cheese Wheel Feb 25, 2013 @ 8:53pm 
There is no map, so I drew one in paint. Also the walkthroughs that exist helps out a lot. I am not a huge fan of games that have artificial time wasting barriers.

I also greatly dislike the ridiculous amount of backtracking in this game. The combat is good though, very responsive with a game pad. Uber smart AI, which I freaking love. Quite a thrill healing at only 10 hp :>
Last edited by Τhe Rolling Cheese Wheel; Feb 25, 2013 @ 8:55pm
Raiseo Hitsu Mar 7, 2013 @ 1:32am 
I love the game because it's without a map, I try to keep everything in my head, the only time I get lost is outside because it's huge but then I just read the signs which is a funny/realistic way to do it. The game is pretty hard too, combat-wise or story-wise, it's not always easy to figure out where to go next, a walkthrought would spoil that for me. Overall, it's a great game, it deserves more love! First game where I (as a Human player) feel below every aspect of the AI.

Oh and about the quitting stuff, I'm afraid it's true, the developer LizSoft is a one-man studio, after he released Fortune Summoners he quit because he didn't get enough money to turn the game-making business into a career. Considering Recettear was awesome and Chantelise was so-so, it's pretty sad.
Last edited by Raiseo Hitsu; Mar 7, 2013 @ 1:33am
Spbm10 Mar 7, 2013 @ 8:45am 
Originally posted by Raiseo Hitsu:
I love the game because it's without a map, I try to keep everything in my head, the only time I get lost is outside because it's huge but then I just read the signs which is a funny/realistic way to do it. The game is pretty hard too, combat-wise or story-wise, it's not always easy to figure out where to go next, a walkthrought would spoil that for me. Overall, it's a great game, it deserves more love! First game where I (as a Human player) feel below every aspect of the AI.

Oh and about the quitting stuff, I'm afraid it's true, the developer LizSoft is a one-man studio, after he released Fortune Summoners he quit because he didn't get enough money to turn the game-making business into a career. Considering Recettear was awesome and Chantelise was so-so, it's pretty sad.

Yeah man, I agree with you. And yeah, that is really sad :(
Raiseo Hitsu Mar 7, 2013 @ 11:49am 
Originally posted by Spbm10:
Originally posted by Raiseo Hitsu:
I love the game because it's without a map, I try to keep everything in my head, the only time I get lost is outside because it's huge but then I just read the signs which is a funny/realistic way to do it. The game is pretty hard too, combat-wise or story-wise, it's not always easy to figure out where to go next, a walkthrought would spoil that for me. Overall, it's a great game, it deserves more love! First game where I (as a Human player) feel below every aspect of the AI.

Oh and about the quitting stuff, I'm afraid it's true, the developer LizSoft is a one-man studio, after he released Fortune Summoners he quit because he didn't get enough money to turn the game-making business into a career. Considering Recettear was awesome and Chantelise was so-so, it's pretty sad.

Yeah man, I agree with you. And yeah, that is really sad :(
Yeah I noticed just later that in fact mine post was similar to yours about the orientation and exploration part xD
Last edited by Raiseo Hitsu; Mar 7, 2013 @ 11:49am
Τhe Rolling Cheese Wheel Mar 7, 2013 @ 12:06pm 
Originally posted by Raiseo Hitsu:
I love the game because it's without a map, I try to keep everything in my head, the only time I get lost is outside because it's huge but then I just read the signs which is a funny/realistic way to do it. The game is pretty hard too, combat-wise or story-wise, it's not always easy to figure out where to go next, a walkthrought would spoil that for me. Overall, it's a great game, it deserves more love! First game where I (as a Human player) feel below every aspect of the AI.

Oh and about the quitting stuff, I'm afraid it's true, the developer LizSoft is a one-man studio, after he released Fortune Summoners he quit because he didn't get enough money to turn the game-making business into a career. Considering Recettear was awesome and Chantelise was so-so, it's pretty sad.

Chantelise was god awful.. abysmally bad controls and camera even with a gamepad.
Last edited by Τhe Rolling Cheese Wheel; Mar 7, 2013 @ 12:06pm
Spbm10 Mar 7, 2013 @ 1:17pm 
Originally posted by Raiseo Hitsu:
Originally posted by Spbm10:

Yeah man, I agree with you. And yeah, that is really sad :(
Yeah I noticed just later that in fact mine post was similar to yours about the orientation and exploration part xD

Ikr! XD
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