Pubblicata: 23 maggio
I had a difficult time deciding whether or not I would recommend this game. Here's why:
-this game is completely free of charge (aside from tax payer funding), without any micro-transaction gimmicks.
-everyone has access to the same equipment: nothing to unlock (no training missions like that of AA3)
-integrated voice communication
-reasonable graphics, although the optimization leaves much to be desired
-decent map design. There are a good number of maps, but servers tend to replay only a handful of them.
-very mature community, although I was once accused of being a hacker.
-there is NO squad mechanic within the game. Isn't an America's Army title supposed to encourage teamwork? After all, this game is a recruiting tool. It would serve its purpose better if it instilled a sense of comradery, which is not what happened. Even America's Army 3 had some form of a squad mechanic, where loadouts were divided amongst fireteams.
-buggy/glitchy: I have had my rank reset to zero at times... or getting stuck in a wall after a revive
-sound design is a hit or miss. The sound of rounds hitting close to you is quite intense, but firing your weapon is the complete opposite. If you try the game, you'll see what I'm talking about.
Although this game does punish "run-and-gun" behavior, there is no real incentive to cooperate as a cohesive unit. It is leaning towards the "call-of-duty" style of gameplay (AKA one man army). Often you will be bested by a single exceptional player rather than superior team-based tactics.
Based on your preferred style of playing, this can be good or bad. This game does feel more fast-paced than its predecessor, America's Army 3.
This game falls behind on my expectations of an America's Army title, but I genuinely had a good time with it. On top of this, it is completely FREE. This is what ultimately swings my decision to a positive recommendation.