Posted: December 24
Tomb Raider? More like 'Horde Killer'!
Most of the time instead of looting tombs and exploring the wild, you will be killing never ending waves of enemies, as one shoot-out scene is followed by another. And while the graphics are looking great, the shallow gameplay overshadows all the PROS I can think of.Long review
Tomb Raider 2013 is a reboot of the franchise, taking you back to the very beginning, when Lara Croft wasn't the experienced adventurer we know since 1996.
Following the shipwreck on a Japanese island Lara is fighting for survival, while going through a journey that changes her forever…
At least that’s the concept on paper. But let’s see how it actually looked!
When you first take control of Lara, the first thing you will notice, that how vulnerable you are, and you can’t help to feel empathy for her for being in this desperate struggle for survival. The game starts out great, as your main objective is to regroup with your friends while trying to survive against both nature and hostile survivors. During this section of the game Lara’s tools and weapons are very limited, but as the game progresses and your arsenal grows, the character development suddenly stops. After the infamous attempted ♥♥♥♥ scene, where Lara first kills a human being, the game almost instantly turns into a brainless shoot-them-up. Up to that point you tried to sneak upon enemies or evade them, after this point you will be killing them in group of dozens.
In order to progress you will be FORCED to kill everyone you see, else you will be swarmed. These „horde” sections happen very often and they get increasingly frustrating as the game progresses. By the end of the game Lara transforms from an unexperienced survivor into a battle-hardened killing machine. Seems like somewhere during the game development the Crystal Dynamics guys lost their focus...
The swarm events paired with dumbed down puzzles deliver a very shallow gameplay. The platforming sections of the game are great, and very creative but sadly there are not too many of them, and they are simply not enough to compensate the mindless shoot-out sections.
The graphics wise Tomb Raider is one of the best looking games on PC and it’s fairly well optimized: it provides you with stunning visuals if you have a good rig, but it runs on weaker hardwares too.
Overall, Tomb Raider 2013 is a mediocre game at best, and I would only recommend it for fans of TPS action/shooting.
If you are looking for good adventure game, then play the older Tomb Raider games and avoid this one as far as possible! PROS:
-Environment and level designs are very well done.
-Platforming sections are very creative and fun, but sadly they are overshadowed by the shootout sections which fill out the majority of the game.CONS:
-Handholding gameplay: the „survival instinct” skill shows you everything, including waypoints, object you can interact with and even highlights the enemies for you
-Puzzles are obnoxiously easy.
-Barely any tombs to explore. There are around 10 of them in the game, some of them are even DLC content, but most importantly they only require about 5-10 minutes each to complete.
-Repetitive and extremely frustrating gameplay. While the game starts out great, it soon turns into a mindless shoot-em-up as you will encounter hordes of enemies every 5-10 minutes.