Tomb Raider > General Discussions > Topic Details
Grits.z Aug 13, 2013 @ 1:00pm
(Editorial) Tomb Raider Makes Me Sick...
Find out why ;p
http://bosswave.net/p964/

I'm curious if anyone else out there is experiencing something similar. Leave a comment if you do...or don't ;)
Showing 1-15 of 38 comments
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fenke Aug 13, 2013 @ 1:13pm 
No I don't. Not usually. I find it noticable when returning to a mid-game save (to look up something or whatever) after a while of not playing TR.

It's nothing new, actually, it's been used in movies ever since they made camera's that could be operated without tripods. You could see it in TR as implementing part of the Dogme 95 idea's :p
Last edited by fenke; Aug 13, 2013 @ 1:17pm
Conchobhar Aug 13, 2013 @ 8:59pm 
Doesnt make me sick as I stop as soon as I get a splitting headache after 10 minutes in.
RIght before I get ♥♥♥♥♥♥ off at the ridiculous camera tailing behind and bouncing off of every object it encounters, first game ever to do that to me. No wonder it's on sale everywhere.
Why not just patch it so we can turn it off if its an issue I just dont understand, and at this point I dont care to, I am the customer.
Grits.z Aug 24, 2013 @ 10:11am 
Interesting
Conchobhar Aug 24, 2013 @ 4:33pm 
Exactly my experience! The camera killed the game for me, the camera!
Not gameplay, not graphics, not story,...the ridiculous camera!
Just patch it to give us the option to turn it off like they did for the screen effects.

The second experience was with the newly rebooted, Tomb Raider. While the third person camera does a commendable job of following Lara around, it also bobs, weaves and jerks like a coked out amateur boxer. To make matters worse, the camera doesn’t always sync up with Lara’s movements. Sometimes it shifts left as she steps right, bobs up when she ducks down, and so on. It probably would have bothered me either way, but the asynchronous, jittery movement definitely didn’t do me any favors. My eyes were rarely allowed to focus, and I quickly became queasy and distracted. I was very much enjoying the game otherwise, but sadly, couldn’t put up with the camera
Last edited by Conchobhar; Aug 24, 2013 @ 8:58pm
fenke Aug 24, 2013 @ 11:50pm 
Why don't you make a video of the bobbing, if it's more then it should be it's an issue for support/bugs more then for new features.
Last edited by fenke; Aug 24, 2013 @ 11:50pm
Coco Aug 25, 2013 @ 2:14am 
Instead of opening yet another thread about this topic, we should probably stick to the existing ones. The camera bob problem has been discussed numerous times already. For reference, check out these threads:

http://steamcommunity.com/app/203160/discussions/0/846947320658952984/
http://steamcommunity.com/app/203160/discussions/0/846947320620593019/
http://steamcommunity.com/app/203160/discussions/0/846955554761222866/
http://steamcommunity.com/app/203160/discussions/0/846961716260024703/

It's really sad though that nothing has been done about it still.
Last edited by Coco; Aug 25, 2013 @ 2:15am
Shibirian Aug 25, 2013 @ 2:22am 
Never notice your own head (inc. vision) is shaking whenever you walk?!
Spudgunner Aug 25, 2013 @ 4:00am 
Half-life used to give me motion sickness. It took a while to recover too. I heard it was something to do with the field of vision (FOV) angle. TR is ok for me at least
Tuskan GA Aug 25, 2013 @ 6:17am 
Originally posted by Mirko:
Never notice your own head (inc. vision) is shaking whenever you walk?!

Irrelevant. That head you mentioined also contains the inner ear, which detects that motion, finds it in keeping with what the eyes and body are experiencing, and makes no complaints.

However when you play a game, watch a movie, or ride in a vehicle, what the eyes see and what the inner ear feels clash. The effect is different for different people; some people get easily car sick while others have no problem reading a book on a long car ride.

In the case of games, the eyes are seeing motion (and in TR2013's case a lot of motion) but the inner ear is registering none of it. The clash induces headaches and nausea.
Grits.z Aug 26, 2013 @ 9:57am 
Yeah, I hope they take these complaints seriously. The more people that speak up, the better.
Conchobhar Aug 26, 2013 @ 7:05pm 
I doubt it and it remains in my library, unfinished and languishing.
Glad I only dropped $8.99 on it while on sale.
fenke Aug 27, 2013 @ 10:10am 
Originally posted by Grits.z:
Yeah, I hope they take these complaints seriously. The more people that speak up, the better.
You should really speak out on eidos' forums where there's a better chance they will read it. Most likely there's already threads about the issue.
★Bergman★ Aug 28, 2013 @ 2:18am 
Originally posted by Coco:
Instead of opening yet another thread about this topic, we should probably stick to the existing ones. The camera bob problem has been discussed numerous times already. For reference, check out these threads:

http://steamcommunity.com/app/203160/discussions/0/846947320658952984/
http://steamcommunity.com/app/203160/discussions/0/846947320620593019/
http://steamcommunity.com/app/203160/discussions/0/846955554761222866/
http://steamcommunity.com/app/203160/discussions/0/846961716260024703/

It's really sad though that nothing has been done about it still.

Nothing will happen by taking up the issue on the steam forums. Thats the problem.
Grits.z Aug 28, 2013 @ 8:31am 
I hear you! Hence the article.
False Dmitry II Aug 28, 2013 @ 2:02pm 
Yep, I didn't even notice. I am one of those people who can read or whatever in cars, bobbing in FPS games never did anything (but at least I noticed that was happening). This? Nothing at all. I did notice that during cutscenes it acted like the rain was hitting the camera lens, but that's it. I think I'd have noticed if it had cloverfield camera.
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Date Posted: Aug 13, 2013 @ 1:00pm
Posts: 38