Tomb Raider > Γενικές συζητήσεις > Λεπτομέρειες θέματος
Amadeus 29 Ιουλ, 2013 @ 7:17μμ
Random FPS drops
I can play Bioshock Infinite on max on this pc. So excited when i got the game. But when i started playing, sometimes my fps drops from 60 to 25-18. Its kinda annoying. Does anyone have the same problem and fixed it ? Vsync is already off.
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Kaos|Enhance 29 Ιουλ, 2013 @ 7:48μμ 
What settings are you playing TR on?

TR is a more graphically demanding game than Bioshock Infinite, but that's not meant to be a knock on Bioshock. Drop down your quality settings if you have them set really high and see if that helps. The most readily available explanation is that your GPU can't handle Ultra, if that's what you're playing on.
Amadeus 29 Ιουλ, 2013 @ 7:51μμ 
Αναρτήθηκε αρχικά από Kaos|Enhance:
What settings are you playing TR on?

TR is a more graphically demanding game than Bioshock Infinite, but that's not meant to be a knock on Bioshock. Drop down your quality settings if you have them set really high and see if that helps. The most readily available explanation is that your GPU can't handle Ultra, if that's what you're playing on.

Tried it on medium setting and low resolution, still stuttering a bit on some places.
Supermarine 29 Ιουλ, 2013 @ 7:55μμ 
Αναρτήθηκε αρχικά από Hououin Kyouma:
Αναρτήθηκε αρχικά από Kaos|Enhance:
What settings are you playing TR on?

TR is a more graphically demanding game than Bioshock Infinite, but that's not meant to be a knock on Bioshock. Drop down your quality settings if you have them set really high and see if that helps. The most readily available explanation is that your GPU can't handle Ultra, if that's what you're playing on.

Tried it on medium setting and low resolution, still stuttering a bit on some places.

Keep the ultra and try with a resolution of ~1024. If still not working, drop from ultra to high.

Or even better, don't rely on those pre-made and tweak the advanced settings one by one. First deactivate the fancy ones (like tressFX and post-processing). This makes a huge difference in FPS and goes almost unnoticed in gameplay experience.
Kaos|Enhance 29 Ιουλ, 2013 @ 8:00μμ 
Interesting. I'm on my laptop and can't look at TR right now, but I can try a little bit later. I guess lastly, by "medium setting" did you do the auto setting that set each item to medium quality? Outside of that, maybe try turning off reflections and some of those other less important graphical specifications. Post if that helps. If not, I'll have some better help or later or perhaps another person can offer advice :).
Amadeus 29 Ιουλ, 2013 @ 8:02μμ 
Αναρτήθηκε αρχικά από Supermarine:
Αναρτήθηκε αρχικά από Hououin Kyouma:

Tried it on medium setting and low resolution, still stuttering a bit on some places.

Keep the ultra and try with a resolution of ~1024. If still not working, drop from ultra to high.

Or even better, don't rely on those pre-made and tweak the advanced settings one by one. First deactivate the fancy ones (like tressFX and post-processing). This makes a huge difference in FPS and goes almost unnoticed in gameplay experience.

I cant see this treesFX on settings, where can i find it ?
Supermarine 29 Ιουλ, 2013 @ 8:08μμ 
Αναρτήθηκε αρχικά από Hououin Kyouma:
Αναρτήθηκε αρχικά από Supermarine:

Keep the ultra and try with a resolution of ~1024. If still not working, drop from ultra to high.

Or even better, don't rely on those pre-made and tweak the advanced settings one by one. First deactivate the fancy ones (like tressFX and post-processing). This makes a huge difference in FPS and goes almost unnoticed in gameplay experience.

I cant see this treesFX on settings, where can i find it ?

Click the tab "advanced" within the "graphics" menu.

it is one of the last ones down the list. Try turning off reflections and effects, and lowering shadows to medium. If still no difference, lower the texture values.

Edit: Lowering anti-aliasing values also helps a lot in raising FPS values, at the cost of slightly pixeleated characters.
Τελευταία επεξεργασία από Supermarine; 29 Ιουλ, 2013 @ 8:10μμ
Amadeus 29 Ιουλ, 2013 @ 8:17μμ 
Αναρτήθηκε αρχικά από Supermarine:
Αναρτήθηκε αρχικά από Hououin Kyouma:

I cant see this treesFX on settings, where can i find it ?

Click the tab "advanced" within the "graphics" menu.

it is one of the last ones down the list. Try turning off reflections and effects, and lowering shadows to medium. If still no difference, lower the texture values.

Edit: Lowering anti-aliasing values also helps a lot in raising FPS values, at the cost of slightly pixeleated characters.

Lowering anti-aliasing worked ! Thank you but your correct i see pixels. And the last 3 settings on advanced is Post Processing, Tesselation and High Precision. No treeFX, anyway my game is fixed now. Thanks again.
Τελευταία επεξεργασία από Amadeus; 29 Ιουλ, 2013 @ 8:17μμ
Supermarine 29 Ιουλ, 2013 @ 8:39μμ 
Αναρτήθηκε αρχικά από Hououin Kyouma:

Lowering anti-aliasing worked ! Thank you but your correct i see pixels. And the last 3 settings on advanced is Post Processing, Tesselation and High Precision. No treeFX, anyway my game is fixed now. Thanks again.

Good to hear that!

There is still room for some improvement, if you want to experiment. With that same anti-alias value, increase screen resolution one or two steps up. Keep tesselation, tressFX, etc. off. This will correct some of the pixelation.
Τελευταία επεξεργασία από Supermarine; 29 Ιουλ, 2013 @ 8:41μμ
The Arena of the Unwell 29 Ιουλ, 2013 @ 10:34μμ 
Try unchecking exclusive fullscreen. helped mine out a bit.
Spathinator 29 Ιουλ, 2013 @ 11:12μμ 
tressFX is the fps real killer, but is so worth it.
stone_house 30 Ιουλ, 2013 @ 5:03πμ 
I use a GTX 670, and I was having similar problems. I found that by setting AA to FXAA and turning Tesselation off, while keeping everything else at ultra (keeping TressFX on) @1080p, I get between 50-60 FPS
Τελευταία επεξεργασία από stone_house; 30 Ιουλ, 2013 @ 5:04πμ
Kifa 30 Ιουλ, 2013 @ 6:54πμ 
The drops are not related to graphics settings. Those are side effects of game streaming in assets in background. I'm able to play at 1920x1200 with full detail and TressFX disabled on my crossfired 6870's (and still get 40-60 FPS with vsync and triple buffering), but those drops are still a thing, even with the game running off SSD. It's just how PC port was made. I've seen a dual Titan setup still get them.

TressFX is in itself not worth the hit in performance anyway in my opinion (would have to go down to 1440x900 to get the same FPS with it as at 1920x1200 without). Though I am curious about what "lowering of antialiasing" are you talking about - the game only gives me two choices: FXAA or OFF. O.o
Τελευταία επεξεργασία από Kifa; 30 Ιουλ, 2013 @ 6:55πμ
Supermarine 30 Ιουλ, 2013 @ 7:00πμ 
Αναρτήθηκε αρχικά από Everkeeper:
The drops are not related to graphics settings. Those are side effects of game streaming in assets in background. I'm able to play at 1920x1200 with full detail and TressFX disabled on my crossfired 6870's, but those drops are still a thing, even with the game running off SSD. It's just how PC port was made. I've seen a dual Titan setup still get them.

TressFX is in itself not worth the hit in performance anyway in my opinion (would have to go down to 1440x900 to get the same FPS with it as at 1920x1200 without). Though I am curious about what "lowering of antialiasing" are you talking about - the game only gives me two choices: FXAA or OFF. O.o

In anti-aliasing options the game gives me 3 more options apart from "off".

This is not a port. TR was born on the PC.
fenke 30 Ιουλ, 2013 @ 7:40πμ 
FXAA anti-aliasing is usually not such a performance hit and offers decent results. FXAA is a 'smart' anti-aliasing that uses supersampling only on edges, other anti-aliasing (SSAA) is usually full supersampling, multiplying the amount of pixels being sampled by the SSAA factor (2x, 4x etc...).

Post processing might be a setting to lower, helped me from 50+ -> 60- fps on ultra. High precision has little impact, TressFX however is a huge performance killer.
Amadeus 30 Ιουλ, 2013 @ 7:42πμ 
Αναρτήθηκε αρχικά από fenke:
FXAA anti-aliasing is usually not such a performance hit and offers decent results. FXAA is a 'smart' anti-aliasing that uses supersampling only on edges, other anti-aliasing (SSAA) is usually full supersampling, multiplying the amount of pixels being sampled by the SSAA factor (2x, 4x etc...).

Post processing might be a setting to lower, helped me from 50+ -> 60- fps on ultra. High precision has little impact, TressFX however is a huge performance killer.

Your all talking about TreesFX. I dont have that option on settings.
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