Tomb Raider > General Discussions > Topic Details
Lee Mar 9, 2013 @ 11:50pm
Body disappear, hope fix it
Some times the bodies i killed disappear, i know it difficult to fix it but it sometimes it is strange when there is nothing left after a combat, in addition i need to loot the bodies or i can not get enough fragments to upgrade the gun
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GrimAquatic Mar 9, 2013 @ 11:55pm 
I think that's by design. It seems that there can only be few corpses at any given time. Also cutscenes and deaths seem to makes corpses disappear.
Voodooman Mar 10, 2013 @ 6:03pm 
Then design is bad, because even in Tomb Raider 1 in 1996 bodies NEVER DISSAPERED and was even saved, so when you load the game every body remains just where you left it.
First time bodies started to dissapear was in TR4 - Last revelations, and that was big dissapointment.
But TR 2013 have far more dissapointing things than this, that was done right in 1996 but for some reason devs cant do it right in 2013 - for example weapon holstering, in TR1 and up to Legend lara always carried all guns on her body, and holsterin\unholstering was fully animated, she holstered one weapon first (pistolst for exmaple) that wide on sides of her body, and then unholstered shotgun, that worked in opposite direction as well.
No weapons spawns from lara's ♥♥♥, when you select pisto, bow completely disaper from Lara body, same applies to any weapon - selected one, any other dissapears.
In previous games when lara was wet after water her closes was wet (since TR legend) and watter dropped of her body, and there was more little details like this - NONE OF THEM EXIST in Tomb Raider 2013.
Its a broken mess of inconsisten and poor game design now :-( I still play enjoy 1996 Tomb Raider because of very good game design and care about little details, despite old ♥♥♥♥ty graphics, but TR 2013 with good graphics only leads me to frustration because it cant do right or cant do at all anything that was in 1996 and was done quite good back then (actually even for these days standarts TR1 1996 is very realistic and immersive hudless game that was ahead for its time and definetely ahead of most 2013 games including TR reboot).
Lee Mar 10, 2013 @ 10:39pm 
yes i agree, but let's hope updates can fix them.But it may be difficult to make the body exist considering the high level graph and big map,
Originally posted by Voodooman:
Then design is bad, because even in Tomb Raider 1 in 1996 bodies NEVER DISSAPERED and was even saved, so when you load the game every body remains just where you left it.
First time bodies started to dissapear was in TR4 - Last revelations, and that was big dissapointment.
But TR 2013 have far more dissapointing things than this, that was done right in 1996 but for some reason devs cant do it right in 2013 - for example weapon holstering, in TR1 and up to Legend lara always carried all guns on her body, and holsterin\unholstering was fully animated, she holstered one weapon first (pistolst for exmaple) that wide on sides of her body, and then unholstered shotgun, that worked in opposite direction as well.
No weapons spawns from lara's ♥♥♥, when you select pisto, bow completely disaper from Lara body, same applies to any weapon - selected one, any other dissapears.
In previous games when lara was wet after water her closes was wet (since TR legend) and watter dropped of her body, and there was more little details like this - NONE OF THEM EXIST in Tomb Raider 2013.
Its a broken mess of inconsisten and poor game design now :-( I still play enjoy 1996 Tomb Raider because of very good game design and care about little details, despite old ♥♥♥♥ty graphics, but TR 2013 with good graphics only leads me to frustration because it cant do right or cant do at all anything that was in 1996 and was done quite good back then (actually even for these days standarts TR1 1996 is very realistic and immersive hudless game that was ahead for its time and definetely ahead of most 2013 games including TR reboot).
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Date Posted: Mar 9, 2013 @ 11:50pm
Posts: 3