Tomb Raider > General Discussions > Topic Details
[G><S] Sir Faulty Mar 9, 2013 @ 1:08pm
Uncharted Raider
If imitation is the sincerest form of flattery then Crystal Dynamics has some serious Nathan Drake envy going on, so much so they decided to include multiple versions of various set pieces from the Uncharted Series in the new Tomb Raider. Gamers who have played the the Nathan Drake series will have a serious sense of deja vu when Lara starts to climb a downed aeroplane as it slowly begins to fall of the cliff. Uncharted 2 saw Nathan Drake hurrying up boxcarts of a train, dangling of a cliff as it slowly started to tumble off the edge. A similar scene in a monstary has everything disintergrating and coming down around her ears as Lara has to rapidly outrun the ensuring chaos also echos another scene from Uncharted 2 where Drake has to literally run for his life, juming from building to building as everything collapses. In fact if it wern't for Lara and the Raider moniker attached to the game, Tomb Raider 2013 could fit right into the Uncharted universe without blinking an eyelid. Even the combat mechanics are the same, although why Crystal Dynamics did not employ a proper cover system like Unchartered will forever remain a mystery given the action-orientated nature of the game this is one of its biggest flaws. Where the two slightly differ is in tone. Uncharted is still "PG-13" family friendly fare, the new Tomb Raider , however, is not. With exessive gore and very strong language , the new Tomb Raider would easily get a "R-Rating" if it were going to make a trip to the theaters. Gamers need to realise that the current game is nothing like the other games in the Tomb Raiding franchise and that may put off a lot of the core audience. Me personally, I am as chuffed as Punch they have decided to take this route and I really hope it pays of well with handsome sales. Uncharted is utterly brilliant in gameplay and storytelling and more of this is never a bad thing, especially when it comes to the PC.

Most PC gamers would have not experienced the Uncharted Series and as an introduction to the series PS3 gamers have been enjoying since 2008, the new Tomb Raider does so with aplomb and I can see many PC gamers getting immsense enjoyment out of this adventure, much like the PS3 owners did when the first Uncharted game debuted. It has some spectacular set pieces (one such piece sees Lara falling onto the cockpit glass pane of an aeroplane thats crashed into the mountain side and as the spidery web of cracks begin to appear on the glass, Lara has to make a mad grab at a parachute before falling to her death. The result is one hell of a parachute jump).

However, Tomb Raider also suffers with the same problem as Uncharted that when the action starts to get really intense the players control is wrestled away so that the big action set pieces can do what they are scripted to do. This is a bit of pity and hopefully something these big studios will do away with eventually. I have no problem with big action set pieces but I would like to take them on my own terms thank you. Also, love em or hate em' the game does employ that gaming cinematic device know as QTE's. They do appear to lessen the further the game advances but they are still there and if that annoys you more than a bunch of Carollers over Christmas - You have been warned. Also with all this Uncharted lovin' going on some things had to get the short shrift and unfortunately its the raiding of tombs that gets relagated to the back of the class room in focus of a more action orientated adventure. In fact the Tombs themselves are optional and can even be skipped. Mind you they are so tiny, consiting of one puzzle to clear them that it seems odd they are even included at all. I know a lot of fans of the originals are going to be up in arms about this so that is also something too note if you are a die hard Tomb Raider fan.

The game comes with all the bells and whistles of a major PC release. I must say SquareEnix is doing a great job lately with its PC game counterparts - just look at the PC version of Sleeping Dogs. I really hope this trend does continue. So thankfully this is not a barebones basic console port. Running the game set to ultra settings (but without the hair hair effect on Nvidia GPU's) the game runs and looks beautiful. Everything for the PC enthusiast is there to tinker with from SSAO to FFXA for those with lesser hardware. Running the game on the MSI GT 70 i7-3610QM with Geforce 680M and 12GB mem the game rarely dipped below 45/50 FPS at 1920 * 1080 with everything dialled up to the maximum. I never experienced one crash to desktop throughout my entire playthrough so the game is relatively stable. Obviously I can't speak for other configurations.

Should you buy this game - Yes - if you want a game to show off that new hardware of yours and compared to the XBox and PS3 versions, they look like the ugly step sisters to the PC version. This game is also as close as its going to get for a PC gamer wishing to experience the Uncharted games. Its a rocking adventure that is immensly enjoyable. It has a relatively good story (well this is Indiana Jones territory here so don't go expecting The English Patient), the voice acting is superb and the game is never dull, not for a single second. Well worth the purchase here on Steam! If this is the way forward for Lara then maybe its time to loose the Tomb Raider moniker as part of the new generation rebranding...every gamer worth his/her pinch of salt already knows who Ms Croft is by now anyway.
Last edited by [G><S] Sir Faulty; Mar 10, 2013 @ 11:29am
Showing 1-15 of 29 comments
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Lolozaur Mar 9, 2013 @ 1:24pm 
tldr nixxes is all about the pc ports
Dreakon Mar 9, 2013 @ 1:29pm 
Uncharted is one of the best series I've played this generation. If Tomb Raider is even half of what Uncharted is (it is in my opinion), it's worth playing.
GrimAquatic Mar 9, 2013 @ 1:35pm 
Originally posted by Dreakon:
Uncharted is one of the best series I've played this generation. If Tomb Raider is even half of what Uncharted is (it is in my opinion), it's worth playing.
In my humble opinion Tomb Raider is better than Uncharted. At least storywise, in game mechanics they are identical.
Incidentally I just don't like Drake very much.
[G><S] Sir Faulty Mar 9, 2013 @ 1:42pm 
Originally posted by Dreakon:
Uncharted is one of the best series I've played this generation. If Tomb Raider is even half of what Uncharted is (it is in my opinion), it's worth playing.

I couldn't agree more on your Unchartered statement and Nathan Drake is one of the most likeable characters ever created. I own a PS3 just for those games. And I'll own a PS4 just for them again. That an Heavy Rain...that was utterly brilliant too. If Beyond is anything like Heavy Rain it will be worth the purchase.
=EGC= Serenity Mar 9, 2013 @ 1:44pm 
I played all 3 Uncharted games and must say I loved them.

When Tomb Raioder first came out back in the early days of the PS1, it really changed what 3D adventure games would become. Of course at that time, we really didn't have anything to compare it to. Over the years it go better and better.

Any one who followed the TR series from the beggining and then played Uncharted .. well. The similarities were certainly there. Younger gamers probably didnt see it as they may not have known of all the TR games or what they were about.

At any count, Uncharted used the same basis of TR, and added thier own little bit to it to improve on it. Mainly combat as the older TR games didnt focus much on combat but exploration.. But the core game was much the same.
And now TR seems to be taking changes Uncharted did and using some of it themselves and modifying it to suit the new game.

I guess my point is, games copy from each other all the time. Uncharted was a amazing game, no argument there. But.. it was a also a modified Tomb Raider clone.
Dreakon Mar 9, 2013 @ 1:48pm 
Originally posted by GrimAquatic:
Originally posted by Dreakon:
Uncharted is one of the best series I've played this generation. If Tomb Raider is even half of what Uncharted is (it is in my opinion), it's worth playing.
In my humble opinion Tomb Raider is better than Uncharted. At least storywise, in game mechanics they are identical.
Incidentally I just don't like Drake very much.
Guess I shouldn't say "if Tomb Raider is half of what Uncharted is".

It's more than half of what Uncharted is, and then some... but Uncharted is probably one of my favorite series of all time. Tomb Raider isn't quite there yet in terms of dethroning it. :-]

Originally posted by =EGC= Serenity:
I played all 3 Uncharted games and must say I loved them.

When Tomb Raioder first came out back in the early days of the PS1, it really changed what 3D adventure games would become. Of course at that time, we really didn't have anything to compare it to. Over the years it go better and better.

Any one who followed the TR series from the beggining and then played Uncharted .. well. The similarities were certainly there. Younger gamers probably didnt see it as they may not have known of all the TR games or what they were about.

At any count, Uncharted used the same basis of TR, and added thier own little bit to it to improve on it. Mainly combat as the older TR games didnt focus much on combat but exploration.. But the core game was much the same.
And now TR seems to be taking changes Uncharted did and using some of it themselves and modifying it to suit the new game.

I guess my point is, games copy from each other all the time. Uncharted was a amazing game, no argument there. But.. it was a also a modified Tomb Raider clone.
The Tomb Raider reboot borrows more from Uncharted than Uncharted borrowed from the older Tomb Raider games. Right down to the relic collectables. Honestly, I'd say Uncharted borrowed more from the likes of Indiana Jones and National Treasure in everything but specific gameplay components (since they are movies).

The only real similarities between Uncharted and the older Tomb Raider games are simply the idea of "raiding old tombs for treasure" and the concept of third person shooting... both of which aren't exactly things Tomb Raider invented and certainly isn't the most recent/similar examples of (see Resident Evil 4, for one).
GrimAquatic Mar 9, 2013 @ 1:59pm 
Originally posted by Dreakon:
Guess I shouldn't say "if Tomb Raider is half of what Uncharted is".

It's more than half of what Uncharted is, and then some... but Uncharted is probably one of my favorite series of all time. Tomb Raider isn't quite there yet in terms of dethroning it. :-]
I haven't played the games not having PlayStation 3 and all, but I watched let's play videos of them. Surprisingly I liked them. Third was somewhat off but still good. But I just couldn't empathize with Drake. So for me Lara easily dethrones him.

Originally posted by Dreakon:
The Tomb Raider reboot borrows more from Uncharted than Uncharted borrowed from the older Tomb Raider games. Right down to the relic collectables.
That's just not true. I remember collecting dragon figurines in Great China Wall. Green one was particularly hard to get. Dark Angel is the only game I haven't played, but I'm sure all of them have some sorts of collectibles.
Dreakon Mar 9, 2013 @ 2:10pm 
My bad then, I have played the old Tomb Raider games and I don't remember the collectables too clearly. If they aren't right in front of my face I guess I don't really think about them much, or I just don't remember it well enough.

That said, the similarities between the old Tomb Raider games and Uncharted are fairly diluted. Some ideas are the same (and who could tell whether those actually came from Tomb Raider or other similar franchises like Indiana Jones or National Treasure) but the gameplay is wildly different.

The similarities between Tomb Raider reboot and Uncharted are pretty blatant and on the surface.

As for empathizing, Lara Croft in the reboot seems too inconsistent to empathize with. One second she's a helpless girl in the woods huddled over a fire, the next second she's taking out 20 guys with guns, the next second she thinks they'll never make it off the island and needs a pep talk, the next second she's climbing massive mountains and towers with relative ease.

At least with Drake you knew you were getting a witty, overconfident, charismatic, explorer-type capable of the over-the-top things he was doing.
P@ran0id_Skiz0phr3n!k Mar 9, 2013 @ 2:16pm 
Didnt uncharted copy tomb raider? Its been around alot longer than uncharted has. Pointless argument if you ask me to talk about games copying others.
[G><S] Sir Faulty Mar 9, 2013 @ 2:16pm 
I really enjoyed her journey towards the intrepid no-nonsense archeoligist she will later become.
Drake is a ladies man - forever wise cracking and never taking any situation too seriously. In that apsect alone TR is more dramatic as we quickly witness the change (a little to quick in my honest opinion). One moment, Laura is bawling like a baby because she had to kill someone, the next she is mowing people down like dominos.
[G><S] Sir Faulty Mar 9, 2013 @ 2:19pm 
Originally posted by P@ran0id_Skiz0phr3n!k:
Didnt uncharted copy tomb raider? Its been around alot longer than uncharted has. Pointless argument if you ask me to talk about games copying others.

Uncharted never directly copied Tomb Raider. Honestly Uncharted never ever felt like a Tomb Raider clone so I am not sure where the comparison began. I think its because Nathan is a treasure hunter as is Lara but that is where it ends. Uncharted was always more action focused where as TR was more focused around platform puzzles.
Dreakon Mar 9, 2013 @ 2:19pm 
Originally posted by P@ran0id_Skiz0phr3n!k:
Didnt uncharted copy tomb raider? Pointless argument if you ask me to talk about games copying others.
If Uncharted really copied Tomb Raider... this reboot should be exactly what Tomb Raider fans wanted (it isn't). Since it's fairly recognized that this reboot borrowed quite a bit from Uncharted.
cobaltjinjo Mar 9, 2013 @ 2:29pm 
Originally posted by Dreakon:
If Uncharted really copied Tomb Raider... this reboot should be exactly what Tomb Raider fans wanted (it isn't). Since it's fairly recognized that this reboot borrowed quite a bit from Uncharted.

Your comment is akin to saying that a human could not have evolved from a single celled organism because to the casual observer they appear so different.
Game genres evolve in very complex ways.
To say something as one-dimensional as "this game is a copy of that game" is an insult to both the complexity of video games and the intelligence of the person that you are arguing with.
Caldzie7770 Mar 9, 2013 @ 2:40pm 
I love the tomb raider series and also after seeing vids on the net bought a ps3 solely for uncharted and i wasnt disapointed i played and platiumed 2 of them 2 was hard work with the MP trophys and gave up lol

Saying that angel of darkness was awfull :(

Tomb raider will always be for me hands down the best adventure (tomb raid / history) series out there just for impact it had back then and how the series has evolved through the years.

Tomb raider had relics and all sorts of collectables in it from day one.

Just because this game has better graphics and a rebooted lara doesnt make it a uncharted wannabe by any means.

Either way there epic games and if this is the way gaming is going im pretty happy!

GrimAquatic Mar 9, 2013 @ 2:43pm 
Originally posted by Dreakon:
My bad then, I have played the old Tomb Raider games and I don't remember the collectables too clearly. If they aren't right in front of my face I guess I don't really think about them much.
Oh, they were hidden way better than in any modern game. On a sunken ship, for instance, you have to swim in the open sea to find one without any visual contacts, indications, or even assurance that you find something before suffocating.

Green dragon figurine was on the open, however the difficulty in picking it up was in moving spike walls that impale poor Lara when she tries to pick it up (stupid unskippable animation sequence).

Originally posted by Dreakon:
As for empathizing, Lara Croft in the reboot seems too inconsistent to empathize with. One second she's a helpless girl in the woods huddled over a fire, the next second she's taking out 20 guys with guns, the next second she thinks they'll never make it off the island and needs a pep talk, the next second she's climbing massive mountains and towers with relative ease.
I'm sorry but this is an exaggeration. The entire game spans about three to five days. For a survivor to be born in that short period she has to endure serious anguish. Character development is consistent. First she panics and cries for help. The she realizes that help is not coming and starts to survive. Then she takes control in her hands.

I don't remember her ever need a pep talk after she get climbing axe. She thinks they're not going to make it off the island not because she's scared or panics but because incident with the plane and numerous diaries convinced her that trying to leave is suicide.

By the time she kills cultists by the dozens she has brawler skilll tree and hardness tier II. Which is kind of indicative of her increase badassity.

Originally posted by Dreakon:
At least with Drake you knew you were getting a witty, overconfident, explorer-type capable of the things he was doing. That honesty was a bit more relate-able IMO... in an odd way.
That's the thing. They made him witty and overconfident to the point where it seems to be a facade for some deep psychological problems. And we get no explanations for that other than hints on daddy issues.

Also there were no character development of any kind. What he was before the first game's begun, he remained after the third game's ended. None of the experience affected him in any way.
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Date Posted: Mar 9, 2013 @ 1:08pm
Posts: 29