Tomb Raider

Tomb Raider

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Tomb Raider > General Discussions > Topic Details
Lord Alucard May 2, 2013 @ 5:46pm
Has the Nvidia issues been fixed, I want to get the game if my GTX660 will run it
Hi I am hoping someone out there is using a Geforce 600 card and can let me know if the game runs without problems. I currently have a bunch of games so i do not need to buy this but the game seems pretty cool if i can paly it. I have a GTX 660, with an I% cpuand 8GB of memory and I am asking if they have fixed the issue's if not i will buy it later. Thnak you
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Showing 1-12 of 12 comments
«(MooP)» May 2, 2013 @ 6:51pm 
imo this game was a flop for nvidia users they screwed up with the drivers right off the bat when this game came out and still havent gotten this game right, i have i7@3.20 SSD 8/ram and 670, i should be able to max the game with constant 60fps from what the benchmark tells me but when you really play the game those massive areas cause huge fps loss imo this game is poorly optimized.
Last edited by «(MooP)»; May 2, 2013 @ 7:01pm
Lord Alucard May 2, 2013 @ 7:42pm 
Thank you for the information, guess I'll wait until they fix the drivers so I can enjoy the game.
I'm sure it will go on sale again. I appreciate your responce.
«(MooP)» May 2, 2013 @ 9:05pm 
Originally posted by a_grobman:
Thank you for the information, guess I'll wait until they fix the drivers so I can enjoy the game.
I'm sure it will go on sale again. I appreciate your responce.
no problem man glad i could help
WarDog_QC May 2, 2013 @ 9:15pm 
the game runs great on my 660
Last edited by WarDog_QC; May 2, 2013 @ 9:15pm
kegmaster May 2, 2013 @ 9:25pm 
I have a 550 and was quite happy with the game performance. Havent done any multiplayer, so maybe there it could be a problem.
Blacklisted May 3, 2013 @ 2:18am 
i have a i7 laptop with a nvidia geforce gtx 670m and can run on ultimate settings with tressfx on at 40-50 fps 60+ fps with it off. so no it has not really been addressed. but i do have a desktop that has a nvidia geforce 460 gtx that has not 1 issue with tress go figure....
Jaybles May 3, 2013 @ 2:33am 
The people complaining of fps anomalies are people that are probably pushing their cards a bit harder than they should. Not talking overclocking, but I am talking eye-candy. Maxed out antialiasing and ambient occlusion, the latter of which can absolutely DESTROY framerate, are usually the first places I look to when troubleshooting poor framerates. All I know is that I have seen the game played on a 660 and an i5 with a platter hdd and 8gb ram and it purred.

edited for spelling
Last edited by Jaybles; May 3, 2013 @ 2:34am
Greis May 3, 2013 @ 2:48am 
I have a 540M with i5 Core and I don't have any trouble with the game. I had one crash the entire time I played it.
Lord Alucard May 3, 2013 @ 3:24am 
Wow, thnak you all, I guess I have a few days to decide if I want to get it now. So far one person is still having problems and 6 are doing well.
It's playable on Nvidia cards but not optimized with all the features. This is an honest neutral position. I have a gtx 690 and it struggles to keep 60fps at a mere 1080p which is ridiculous.
billy May 3, 2013 @ 6:32am 
I got it last night , have a GTX570 , ran great for me , 100% smooth at 60 FPS . Think i played for 2-3 hours . I dont have everything on maximuim , I'm not a huge fan of motion blur and SSAO so i havent tried them yet , and i havent tried the high setting for lara's hair. I also tend to stick with *2 or *4 on the AA settings on all my games as i cant see a difference above that on my 23" monitor.
TimeChild May 3, 2013 @ 8:01am 
Just updated to the new GeForce driver 320.00 after having Tomb Raider crashing continuously after the splash screen (this started after three hours gameplay). The new driver hasn't done a thing. Also tried adjusting all the settings with no luck.

I'm running the game on:

i5 3570K @ 4.0GHz
8GB RAM 1600MHz

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Tomb Raider > General Discussions > Topic Details
Date Posted: May 2, 2013 @ 5:46pm
Posts: 12