Tomb Raider > General Discussions > Topic Details
Splinter Apr 28, 2013 @ 12:17pm
please improve the Graphic performance
Dear Developers,

Please improve the Graphic Performance. I know you tried with patches to fix buges. I hope you and NVIDIA do something for the Grapfic performance. Like 4X SSAA and other options.

Thank you!
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fenke Apr 28, 2013 @ 1:42pm 
Complex environments and effect hit it harder, but supersampling is done entirely by the graphics hardware. Not much you can do as developer. Try setting an adaptive supersampling method
Jamie Apr 28, 2013 @ 5:53pm 
Don't bother with SSAA unless you have a titan or something.
brave little coward Apr 28, 2013 @ 6:39pm 
GTX 670 gets average of 59.1FPS in benchmark. I5-2500k, 8gb ddr3 1600, w7, SSD.
- all maxed except tressfx. normal hair instead of tressfx.

with tress FX enabled, average frame rate is 36.2 However, I played the entire game with TressFX on and did not feel at all like I was suffering frame loss. usually FPS was 44 or so.
Imo Apr 28, 2013 @ 8:06pm 
*lol* :-) Most screens are not able to display more than 60 fps, even if you may probably be able to stress your graphics hardware with 200 fps, the screen will cut it down to 60.
Last edited by Imo; Apr 29, 2013 @ 5:41pm
TheScorpion Apr 28, 2013 @ 8:32pm 
And why do you write this here?? BTW, performance if pretty good for me, and I played it in a Laptop with a GT 650m, on Full HD on Normal-High always 30+ FPS, and honestly that's good enough for a game this good looking.
Samalot Apr 28, 2013 @ 9:21pm 
I had great performance on my laptop with an nvidia card.
Eyeless Apr 28, 2013 @ 10:13pm 
Using an AMD x4 965@3.9ghz, and a Radeon 7950@1120/1725mhz, I get 55.4fps average on the benchmark with Vsync enabled. My graphic settings include everything on Ultra, except for level of detail is on high, and anti-aliasing is set to FXAA. TressFX is on.
Splinter Apr 28, 2013 @ 10:19pm 
I have GTX 580 3 GB, Q6600, 5GB RAM.
I can set everything to maximum (26-34 FPS, some cutscenece 12-16 FPS). except SSAA is off, FXAA is on. with SSAA I have generel 12-15 Freams.
Last edited by Splinter; Apr 28, 2013 @ 11:51pm
Icy1007 Apr 28, 2013 @ 11:31pm 
Originally posted by Splinter:
I have GTX 580 3 GB, Q6600, 5GB RAM.
I can set everything to maximum (26-34 Freams, some cutscenece 12-16 Freams). except SSAA is off, FXAA is on. with SSAA I have generel 12-15 Freams.
What is a "Fream"?
Splinter Apr 28, 2013 @ 11:51pm 
sorry better word FPS.
bluestang41505 Apr 29, 2013 @ 12:10am 
i5 and 660 ti PE with everything max and fxaa on plus tress fx im averaging 41 fps and 22 on some cutscenes, and thats everything stock clocked.
maverick262 Apr 29, 2013 @ 5:42pm 
I'm getting about 60fps on an i7-3630QM and a 2GB GT650m with most settings on high, no TressFX.
hankdennemann Apr 29, 2013 @ 7:02pm 
I was worried when I read reviews of this game because I didn't think there was any way my system would run it, much less run it well, but I'm having no problems at all on a Dell XPS 15z. I'm running it at 1366 x 768 FXAA with an Nvidia GT 525M w/2GB, i7 2640M (which is only a dual core), Win8 x64, 8 GB RAM, and a Samsung 830 series SSD. I have ultra textures, normal filtering, normal shadows, SSAO enabled, high precision enabled, depth of field enabled, and high detail level. It slows occasionally but it is very playable, and it looks great. I'm using Nvidia driver 314.22 and playing with an XBox controller. Performance comes to a complete stop when I enable the TressFX hair, so I leave that off. Everything else works fine, though, even Vsync at 40Hz.
brave little coward Apr 29, 2013 @ 8:11pm 
Yep, Tomb Raider is actually VERY pleasant to run on almost all machines. This is the way games should be made - plays well on console, plays very well on most PCs.

314.22 Drivers for Nvidia are a must, although it will still play well enough on older drivers. Massive performance increase with 314.22 though.

I am in the process of building a truly budget gaming system: Celeron G560, 4GB DDR3 1333, OCZ SSD, GTX 460. I fully expect that it will play TR very well on high settings with tressfx disabled.

Originally posted by hankdennemann:
I was worried when I read reviews of this game because I didn't think there was any way my system would run it, much less run it well, but I'm having no problems at all on a Dell XPS 15z. I'm running it at 1366 x 768 FXAA with an Nvidia GT 525M w/2GB, i7 2640M (which is only a dual core), Win8 x64, 8 GB RAM, and a Samsung 830 series SSD. I have ultra textures, normal filtering, normal shadows, SSAO enabled, high precision enabled, depth of field enabled, and high detail level. It slows occasionally but it is very playable, and it looks great. I'm using Nvidia driver 314.22 and playing with an XBox controller. Performance comes to a complete stop when I enable the TressFX hair, so I leave that off. Everything else works fine, though, even Vsync at 40Hz.
JackLaVaporiera Apr 30, 2013 @ 2:38am 
Among things that can be improved surely 4X SSAA is not part of them cause being other than the best looking AA out there even the most demanding one by long and is able to put the most powerful cards on the market upon their knees as 2X SSAA has been in the past. It requires processing power, not optimization, not enough memory nor processing power doesn't get along with it, it's not a matter of tweaks but massive buffers to move.

On everything else they are currently working, did you already get the 320 beta drivers ?
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Date Posted: Apr 28, 2013 @ 12:17pm
Posts: 21