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Ilmoita käännösongelmasta
Peace out
-Philip1997-
Like how?
It's a creative decision to make them believable and resemble regular opponents.
Hmm, I explained this already. You press 'F' (or whatever) a bit earlier or later and you are dead.
However, this is not the reason to condemn a valid game mechanics.
QTE's work well if they're used right and sparingly. tomb raider dosen't do either, hence why it loses 1.5 points for me. I never said i hate their existence, and nothing in my earlier post says that
Part of the problem is what i said above, but also the fact that the key presses don't always seem to be recordered. I've died a few times due to this, and no it's not mt keyboard since i'm using a rather good mechanical keyboard. It's a problem with the way the QTE's work
If you read my first post, I said - I love this game. I hate QTE (let's say it's my personal problem - I've died several times in every QTE) but on the whole game is perfect for me. I hope to see the sequel.
I haven't experience anything of the sort. Which to me indicates that it isn't a game problem.
Exactly what I'm trying to figure out. Why QTE's are a problem for you?
I really like about 80% of this game its brilliant. I'd give it a 7/10. I take 1 for puzzles that were frankly less than challenging(though I'm sure that casual crowd they are obviously reaching out to felt very proud of thermselves solving them) and 2 for use of QTEs. I want to play a game, not watch really long cutscenes that have devolved into what amounts to a game of Simon just to justify exposition rather than gameplay and to make casual gamers feel like they can beat the bosses rather than having people actually have to be good at the main game's gameplkay elements,
Sorry, but I DESPISE QTEs and many others do and it mystifys me when someone asks "Why?"