Tomb Raider > General Discussions > Topic Details
Spuzaw Mar 15, 2013 @ 2:13pm
PC Patch Released - 1.0.722.3 - March 15th 2013
"We have just made public a new version of the PC version of Tomb Raider, build 1.0.722.3. This patch will be applied by Steam automatically when you next start the game. If your game does not update, please restart the Steam client.

In addition to various PC specific fixes this patch brings all the fixes available in the 1.02 console patch to the PC as well, but note that the majority of those was already included in the originally released PC game or version 718.4.

New fixes in 722.3:
Addressed an issue in ”Shipwreck Beach” where the mast on the wooden ship was occasionally missing depending on the player’s path.
Fixed a gating issue in “Research Bunker” where the elevator would get stuck in an unintended state.
Multiplayer Connectivity: An issue related to security certificates that stopped many users from connection to Square Enix servers was resolved.
Multiplayer Connectivity: Improved messages when you are unable to connect with Square Enix servers.
Voice Chat: New Push-To-Talk feature, by default mapped to F1.
Voice Chat: New voice-chat volume option.
Voice Chat: Improved overall quality of voice-chat.
Fixes for crashes on startup in specific situations when no audio output is available.
Fixes for various reported crashes during both single-player and multi-player.
Movies are showing up again when using SSAA.
Cost of TressFX reduced, especially in combination with SSAA.
TressFX memory usage reduced for AMD Eyefinity and NVIDIA Surround setups.
TressFX simulation and graphical quality improvements.
New Ultra-quality shadow mode for contact hardening shadows. This is not enabled by default in any quality profile, but can be enabled from the advanced settings.
Improvements to fullscreen/windowed switching and multiple display handling.
Various UI improvements.

While we expect this patch to be an improvement for everyone, if you do have trouble with this patch and prefer to stay on the old version we made a Beta available on Steam, Build718.4, that can be used to switch back to the previous version. Please note however that you can only play multiplayer with people that share your version.

We’ve been working closely with NVIDIA to address the issues experienced by some Tomb Raider players. In conjunction with this patch, NVIDIA will be releasing updated drivers that help to improve stability and performance of Tomb Raider on NVIDIA GeForce GPUs. We are continuing to work together to resolve any remaining outstanding issues. We recommend that GeForce users update to the latest GeForce 314.21 drivers (posting today) for the best experience in Tomb Raider.

We are planning further patches beyond this one to address various issues that have come out of consumer feedback since the release of the game."

http://forums.eidosgames.com/showthread.php?t=135416
Last edited by Spuzaw; Mar 15, 2013 @ 2:14pm
Showing 1-15 of 83 comments
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CM Dell Mar 15, 2013 @ 2:15pm 
TressFX simulation and graphical quality improvements.

Awesome...hopefully it has some realistic physics to it now.
Amplitude Mar 15, 2013 @ 2:20pm 
I like how they make previous versions available as BETAs, other publishers should take note.
Spuzaw Mar 15, 2013 @ 2:30pm 
Originally posted by Amplitude:
I like how they make previous versions available as BETAs, other publishers should take note.

Yep, definitely a good idea. You never know if a new patch is going to cause new problems.
Aphrodite Mar 15, 2013 @ 2:30pm 
The new driver is still not up yet
Aphrodite Mar 15, 2013 @ 2:33pm 
I guess i need the new driver update whenever that is...as soon and i mean AS SOON as i loaded my save the game crashed again gtx670 here
Spot Enemy Boats Mar 15, 2013 @ 2:33pm 
Yep still waiting for that driver, still 314.14 beta is the latest.
Shinji Mar 15, 2013 @ 2:36pm 
AMD released a new 13.3 beta with some optimizations for TressFX so nVidia is still behind the game on that one... :p
shivars Mar 15, 2013 @ 2:45pm 
so, does anyone on nvidia get better tressfx performance with this? I was losing 20fps pre patch (GTX580 in SLI on an i5 2600K at 4.1Ghz). Will check again in an hour or two...
Aphrodite Mar 15, 2013 @ 2:47pm 
With a gtx 670 unless you turn tressfx off you can't even play and i refuse to reduce quality so i have not played more then 6% in since release because i can't
v1c Mar 15, 2013 @ 2:51pm 
multiplayer still isn't working for me.
CM Dell Mar 15, 2013 @ 3:10pm 
No obvious changes to me and TressFX still feels too light...looks gorgeous tho
Axendo Mar 15, 2013 @ 3:17pm 
mp works for me! well done! +++
Yesiamaduck Mar 15, 2013 @ 3:21pm 
Originally posted by mog:
With a gtx 670 unless you turn tressfx off you can't even play and i refuse to reduce quality so i have not played more then 6% in since release because i can't

I have a GTX 670 and I can play the game with everything on full, it's weird how it seems to hit some people more then others, having said that it does drop to 35 - 40fps and it has the odd stutter that seems common place on PC and Console.
Vossey.com | Darck Mar 15, 2013 @ 3:21pm 
Originally posted by mog:
With a gtx 670 unless you turn tressfx off you can't even play and i refuse to reduce quality so i have not played more then 6% in since release because i can't
I played with a 670 GTX in ultimate, so with TressFX, and no FPS issue. However, I use an old NVIDIA driver (306.97).
Vampaerr Mar 15, 2013 @ 3:29pm 
Black Screen of Death when I try to run the game after the patch :/
The game process tombraider.exe still gets stuck in the task manager processes tab and can't be killed (only way to do it, is restarting the computer)
This behaviour started after the previous patch was released.
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Date Posted: Mar 15, 2013 @ 2:13pm
Posts: 83