Tangerine Cookie May 6, 2013 @ 5:26pm
Uh. What am I doing wrong?
I have been stuck on campaign mission 3 for a few retries now.

I get the impression either the game is too hard for me, or I'm playing it wrong. I've tried editing my fleet around, changing my approach, but the boss ship thing just trashes me.

Am I missing something I should know?
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Millertime May 6, 2013 @ 5:58pm 
I managed to beat it using a lot of mines and then keeping my other ships alive long enough for it to crash through them. Tough mission though.
Tangerine Cookie May 6, 2013 @ 6:31pm 
I'll give mines a try, then. Thanks!
Nick May 6, 2013 @ 7:11pm 
I mined the daylights out of the area just west of the island he sits on. Once you start hitting him he start "to run" and he always runs the same path. Just setup mines and send one ship to aggro it and watch the fireworks.
Ishkabo May 7, 2013 @ 2:36pm 
Get some scouts, put a kauser and a barbosa on the front of each, maybe put some shield on some. Don't waste points puting guns all over the place. Move towards the big ship and maintain medium range, it will move towards you slow so just back up so your medium cannons stay on it. Done.
Disko May 7, 2013 @ 6:27pm 
AI does not react to Mines. LINE EM UP!

NEVER STAND STILL! Tacking in any naval game is crucial. Never leaver your broad side open.

Managing shields is a huge factor also. Dmg completly negated is always OP. Weave in and out, front man should always have the shield option ready.

Hit me up if you would like to co-op etc.
Tangerine Cookie May 7, 2013 @ 8:25pm 
Thanks, everyone!
Morbid Gamer May 8, 2013 @ 4:27am 
Front mounted level 1 Turrets. 2 ships set behind to kill off adds and main ship pulls then reverse backwards to other 2 ships.

The AI has a hard time hitting a reversing ship. You'll have it over half dead by the time you pull it up to your other ships.
quickjoe.smith Aug 19, 2013 @ 7:29am 
I used some specialised ships for this one. A couple of close-range ships with shields and guns all along one side for circling in close, and a couple of long range snipers with everything on the bow. I also had a mining ship, but it was sunk before it had a chance to do much, but I still won regardless.
Pyro Gourmand [$1≠1€] Sep 4, 2013 @ 8:36am 
Mines are an excellent idea.

You can complete it without these though:

I completed that mission with the 2nd ship you get (big one) filled with guns at the front (and shield of course), and scouts (2 guns at the front, shield).

Once I cleared the early attacks (2 scouts facing the NW, 1 scout 1 big boat facing SE), I did this:

Keep 1 scout (with a Beam at the front too, for the small enemies) aiming at the back for the pesky ships attacking you. With a well timed shield, it should be able to keep the enemies at bay.

Meanwhile, your big ship (and the 2 other scouts) should be able to lay down some serious fire on the Boss. Once you "woke" him up, backpedal constantly and keep firing on its sides (to avoid its shield).
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