Impire

Impire

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Priest Raid AI Is Unacceptable...
Apart from the bugs that I've encountered so far, mind you, all of which have been fixed, I am having a disgustingly large amount of fun with this game.
There is, however, one peeve, that while isn't a bug, is DRIVING ME COMPLETELY INSANE!!
I've reached the point where I no longer even bother having Priests in Raid squads. They are absolutely useless as damage dealers, and here's the best part, DON'T DO THEIR JOB! 85% of the time without fail, I'll have casualties in raids with Priests in the squad, because the Priest wouldn't heal any unit, save for itself of course (at FULL HEALTH).
This isn't a deal breaker, I'm rampaging through the game with immense entertainment, but holy hell is this getting infuriating. Priests do their job 100% perfectly in everything else, except for raids.
Is there a script rewrite that can fix this? Or maybe have their healing spell done manually in raids?
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Generally I don't watch the raids except if I think the squad will need a bit of help with lightning bolts - also I had to watch Wrestly take a dirt nap lol :). Took me a while to find the perspective changing button (the arrow on the squad control wheel when you right click on a raid site, for anyone else who is also having difficulty).

Going to make a point now to watch and see just what those pesky priests are up to.
I've never seen one heal anything during a fight. I keep them in squads though so I don't have to send it to the kitchen after every fight.
Enemies like clerics don't heal during combat either.
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