Get to any level in endless
Carry these things Windbelt, void wall, spores, trap reset, some weapon to kill moneybags (crossbow is my preference).
Some things which may be helpful for endless which ive observed
Mobs gain more health and damage as the waves get higher in endless
-Guardians have a set health therefore they will eventually all die with one hit, therefore health regen wont matter
-Likewise your character has a set health so eventually you will die in 1 hit (for sorceress its around wave 50 or so, not entirely sure)
-Things which run over spores have a set health, based on the type they are. Eventually they will also be 1 hit kill
-However, Skeletons which come out of a void wall are always some fraction of what the mobs are. Their health degenerates slightly. At first they are pretty weak, but they do get stronger and eventually are pretty good at slowing things down. It is hard to tell if they are doing more damage though
-Void walls are the best way to make money. Coinflauge and scavanger trinket grant money bonuses based on a fraction of the of the value of the orc you kill, this does not include coins dropped. As endless progresses things decrease in value, therefore you are eventually only making 1$ per orc. Void walls however always have the same chance to spit out 100$ coins, therefore collecting 1 coin from the void wall at a high round is equivelent to killing 100 orcs with scavanger or coinflauge active.
Most levels you can get to any wave you want to if you carry windbelt, void wall, spores, trap reset. Simply push as much as you can into the void wall, collect the money to build spores. Using trap reset to manually reset the spores. Sell and replace spores of things that get to far, or if you spore a big earth guy (because the smaller ones wont be spored). Push as much as you can into the void wall, more chance for money.
At first the spore guys will be stronger than the mobs, but as the rounds progress you spored guys get weaker, but the number of spores will increase. When spores placed is greater than the orcs spawned, you win. The number of orcs which spawn does not drastically change, but type of spawns does.
Moneybags begins to get really meaty, best thing i have found to kill him is shock zappers. These seems to consistantly do the most damage to a single things. Put the stun upgrade instead of the chain, because chain uses more charge per attack, thus hitting the single target less.
*flyers are a little more annoying. If you rely on freezing them, then the frostbats will eventually get through. they too also get stronger obviously they cannot be spored. If you can jump to the flyers best thing to use is the stone staff 2nd attack, they fall straight to the ground, as if they are frozen. Another thing that works on some levels is having archers in a central mob. Spread them enough so AOE damage wont hit multiple targets. As flyers get stronger, eventually they will kill your archers. When your last archer falls, guardian trinket them back alive. The recharge time on your trinket should be less than the time it takes the flyers to kill all your archers, you can crossbow stun the flyers to slow down your archer deaths.
Keep in mind this strat will not give you a high score on the leaderboards. It produces very few, and low combos. Combos are the key to scoring high. Combos are different from killstreaks.
Last edited by cowface
Feb 10 @ 10:41pm