Lord GabeN Sep 23, 2012 @ 9:09am
Any useful recipes so far?
So, do you guys use transmuting? Did you experiment to find new recipes? The only one I've found that wasn't in the list is 2 different uniques = 1 new unique, which isn't very helpful, in my opinion.
Showing 1-15 of 18 comments
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tybysh Sep 23, 2012 @ 10:55am 
I need formula for rejuvenation potion, mixing mana and health potion is not an answer;/
Lemposs Sep 23, 2012 @ 12:33pm 
Well if you are a caster, two melee weapons aren't really useful :)
Kaiser Sep 23, 2012 @ 1:37pm 
3 gems of the same grade = a new of a higher grade ... but it seems to be completely random as to what you get. Not sure if adding specific gems in the receipe means anything at all.
Rozonkomo Sep 23, 2012 @ 1:48pm 
2 Spells to get 1 new spell. 2 Set items to get 1 new set item (which sets don't matter, and the result seems to be random.)
gingers have no souls Sep 23, 2012 @ 1:53pm 
2 ember peices higher than the level of your weapon + 1 weapon = one socket in that weapon
Lord GabeN Sep 23, 2012 @ 2:48pm 
Originally posted by Rozonkomo:
2 Spells to get 1 new spell. 2 Set items to get 1 new set item (which sets don't matter, and the result seems to be random.)
Yeah, that's what I meant to say in the OP. 2 sets, not uniques, sorry about that.
igortroy Sep 23, 2012 @ 3:09pm 
4 legendery items = ?.
I'd like to see who has the balls to try this :)
Aramio Sep 23, 2012 @ 11:37pm 
You get another random legendary back. Nothing special.
RedAtari Sep 24, 2012 @ 12:18am 
bump. useful thread. 3 gems of same kind = chaos, health or void. the gems level seems to be dictated by the lowest gem added.
Aramio Sep 24, 2012 @ 12:56am 
Sidenote on 4x unique rare items: 3x lvl 24 + 1x lvl 16 ----->> gets you a lvl 16 random rare item.
Last edited by Aramio; Sep 24, 2012 @ 12:57am
RedAtari Sep 24, 2012 @ 6:30am 
bump. anyone else tried? can OP pls make a summary of what we got so far? Thanks.
Compassghost Sep 24, 2012 @ 7:18am 
I'd like to counter the gem transmuting. I tried 2x 64 and 1x 50 gems to test this out. Got a 64 back. I believe it's chance based on all 3 gem levels, so 2/3 chance for 64 and 1/3 chance for 50.

I haven't tried with Uniques yet, but I'm under the impression it's the same.
QQuixotic Sep 24, 2012 @ 7:26am 
Originally posted by Metal Dan:
3 gems of the same grade = a new of a higher grade ... but it seems to be completely random as to what you get. Not sure if adding specific gems in the receipe means anything at all.
Random utility gem of the *same* grade.

It looks like this thread, sadly, has most of the ones we already know about. 2 spells makes a new spell, a weapon plus 2 gems of higher level gives that weapon a socket (or two!), 4 uniques = 1 unique, 4 legendaries = 1 legendary, 4 fish = 1 respec potion (that one's a lie), etc.
TheAdmiral Feb 10 @ 9:32am 
Armor can also be socketed by combining it with two gems of equal or higher level. Note, this only works with unsocketed items. That means you can't put a second socket on an item this way because you're trying to combine using an item that already has a socket and thus is not "1 x Unsocketed item."
Moriturhus Feb 20 @ 10:33pm 
I just combined a level 53 mace with two level 64 gems and I got TWO sockets. I've already quit and restarted the game to try to force out any glitch but both sockets are still there. I guess a possibility of this happening is built into the game, but it must be small. (Or, it may be a one-off but permanent glitch ... )

I play a shield-bash and AoE engineer. Any suggestions on what to put in the sockets?

EDIT: I just got two sockets again. Is this a regular feature or am I just crazy lucky?
Last edited by Moriturhus; Feb 20 @ 11:06pm
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Date Posted: Sep 23, 2012 @ 9:09am
Posts: 18