Still learning CSGO Feb 25, 2013 @ 9:39pm
New to TL2 Need help on Best Beserker guide.
I know that I'm supposed to play as I want, but being new to TL2, I was wondering if anyone could tell me the best way to become a beserker thats moderately tanky but can deal a lot of damage. Like what do I put my stats into, because I've been doinf 3+str, 2+dex. Also what skill tree would be the best? Thanks~
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Still learning CSGO Feb 25, 2013 @ 9:44pm 
Oh yeah forgot to say I can show a short clip of my stats/gear/ dmg out put if that'd help~
Aeric Feb 25, 2013 @ 9:49pm 
I'm no expert, but here's what I've been doing. Every level I alternate between Strength and Vitality, and I've been putting a lot of points into Bulwark and the healing bot. I also have been dumping points into Flame Hammer and I've been doing pretty well. I haven't come close to dying yet, and I've been killing things in just a couple hits, so I can't imagine that my build is too terrible. I hope this helps a little!
Still learning CSGO Feb 25, 2013 @ 9:56pm 
If I'm not mistaken, thats engineer you're talking about?
Aeric Feb 25, 2013 @ 9:58pm 
/facepalm I'm an idiot haha. Sorry, I don't know why I got the two mixed up.
Still learning CSGO Feb 25, 2013 @ 10:01pm 
It's all good, no biggie haha
Brnze Feb 25, 2013 @ 10:08pm 
For a tanky build you always want a decent amount of health. So Vit is a good start. Strength obviously for damage. A friend I'm playing with is doing a rather squishy build for crits and dodging (aka mostly Dex) because I'm tanking as an Engineer. So Dex is not the way to go if you're going to tank. Str and Vit I'd say. 3 in Str, 2 in Vit.

I'm not familiar with Berserker skills so I can't quite help with that. If I were you I'd try to span across the three trees for that one, since this game doesn't require you to have a certain skill to get a higher level skill. The Berserker has tons of high damaging skills and some decent buffs.

Gearwise you should probably stick with dual claws if you want high DPS. Easily builds your charge meter with speedy attacks, too.
Fex Feb 26, 2013 @ 1:59am 
Well it depends on how you like to play.

If you want to use a shield you are able to block attacks. So you should invest additionaly in vitality till you reach the block cap (=75%, you can see your block-chance in your arcane statistics tab in game).

If you want to use two melee weapsons you shouldn’t invest in vitality because the hp bonus from vitality is not worth it. Better stack hp on items in that case.

For more detailed information check this link. Many guides there. You should find one that suites you : )

http://forums.runicgames.com/viewtopic.php?f=44&t=39820


Howling_Coyote Feb 26, 2013 @ 11:15am 
Tankserker? :P Dpserker?
Lalalandtaxi Feb 26, 2013 @ 3:56pm 
This might not be popular opinion, but with my engineer, and my outlander, I used this system. You get five points, but have four slots. Put one point in every slot, and then use the extra point for the skill you wish to increase. This way you get a steady growth in your character, and you will be satisfied at how well rounded they turn out to be. My engineer could take on anything as long as you do some sidequest in between. And my outlander is well on the way of doing so. I know this is not your char class, but I feel testing it twice that it is a very nice smooth system that could be very interchangable. But hey, to each their own, happy Torchlighting! :)
HunterKiller Feb 26, 2013 @ 7:42pm 
Originally posted by Lalalandtaxi:
You get five points, but have four slots. Put one point in every slot, and then use the extra point for the skill you wish to increase.

That's how I do it.
Fex Feb 26, 2013 @ 11:43pm 
For the beginning surely a good way to go. But that would be a waste of 200 points in foc and vit for a berserker with (for example) two one handed weapons. And that would be a damage loss endgame.

Of course this all depends on the difficulty we are all playing on and if it is hardcore or softcore modus : )
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Date Posted: Feb 25, 2013 @ 9:39pm
Posts: 11