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My GPU isn't anywhere near maxed out in this game even with Max settings, but Core 0 on my CPU is heavily loaded while the others are barely touched. This means the game is heavily single-threaded and bottlenecks easily on the CPU.
I suspect they're running some of the graphics settings off the CPU instead of the GPU, which might explain why lowering the Shadows setting improved my framerate. Also there seem to be instances where the framerate just deteriorates over time for no reason.
As you can see below my CPU is hardly a slouch. So if I'm having this kind of trouble, I wonder what low low FPS are other people dipping to? It's certainly pretty bad for the sequel to a game that was so "low-end system friendly". :(
CPU: i5 2500k @ 4.2ghz
GPU: GTX 680
RAM: 8gb DDR3 @ 1333mhz
HDD: Samsung Spinpoint F1 7200 RPM
OS: Windows 7 64-bit
Resolution: 1680x1050
Multiple cores allow multi-tasking. These programs run on 1 core. Writing these programs to run on multiple cores would be senseless and hugely expensive. Multi-threading is a function of the core which is accessed by developers to process code. ALL multi-core processors support multi-threading "on a single core" (had to edit that in). That said, TorchLight 2 inordinately pressures my Intel i7 3.07 and it is possible they are using the CPU to process graphics. In any case, there certainly exists program inefficiencies.
in which case, your rather good hardware spec has nothing to do with it, and your network bandwith (availiable for Torchlight 2 to use), ping and ports forwarded on your firewall (if you have one) need to be checked, as well as the connection on your friends' side since it's P2P.
read other "multiplayer problem/de-sync" threads on this forum.
as for single-core and CPU-bottleneck (also @Amarinth):
my CPU is beyond low-end - an 8-year-old single-core AMD Athlon 64 3000 @1.8Ghz - and it runs perfectly on single-player.
the resoluion I've set (1680x1050) doesn't even make my good old Radeon HD3650 hiccup.
this game is even more "low-end friendly" than Torchlight 1, which had me stuck in loading screens for 5 minutes.
they optimized the code to perfection.
stop using the term CPU-bottleneck. it makes you both sound stupid.
the CPU is the fastest component most PCs have. 2nd fastest if you have a monsterous GPU, but still of higher priority.
it takes a combination of bad programming, lousy OS AND heavy stuff running in the background to actually make a CPU bottleneck anything.
**edit running on windows 8 pro 64 bit latest nvidia drivers