SquireEwokonTitan Oct 6, 2012 @ 7:57am
Why no accents but North American?
..stressing that I have no issue with North American accents. It would be pleasant - and indeed far more immersive - if this global organisation's soilders were actually represented by their country in question's own accent.
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Chizu Oct 6, 2012 @ 8:01am 
Because America is the entire world. Didn't you know?
wheel_of_fire Oct 6, 2012 @ 8:06am 
America! ♥♥♥♥ yeah!!!
SquireEwokonTitan Oct 6, 2012 @ 8:10am 
Did America win the World Series again this year?
Seimalau Oct 6, 2012 @ 8:11am 
More Accents = more money spent on voice actors = less budget on buttkicking awesome gameplay
Hekantonkheries Oct 6, 2012 @ 8:12am 
Originally posted by Seimalau:
More Accents = more money spent on voice actors = less budget on buttkicking awesome gameplay
more sexy english/irish/russian/german/asian (would prefer differentiations between like japan korea and china, but we can only get so much, so a universa accent would be fine) accents = more sales because those accents are damn sexy
SquireEwokonTitan Oct 6, 2012 @ 8:17am 
Oh don't be ridiculous, surely the cost of employing a cheap voice actor from abroad (they needn't even be sutuated in America of course) is practically nothing-- they probably have some mates they know on Facebook that could do it for them.
Teh_Barbarian Oct 6, 2012 @ 8:19am 
This would be cool, but I'm sure more people would be offended if they got some stereotypical accents for soldiers from certain countries, people get butthurt over that stuff.
SquireEwokonTitan Oct 6, 2012 @ 8:26am 
It is curious this subject, I mean how hard is it to find someone of the country? We have been living in an international world for a fair while now yet it is somehow a difficulty in contacting a single person from the nation in question. How long and how much does it cost to send an email and have them respond sending back a few wav files?
SquireEwokonTitan Oct 6, 2012 @ 8:27am 
The term to be employed here is 'Corporate Cretinism'
Goatface Killah Oct 6, 2012 @ 8:28am 
British (well English) accents are only for villains don't you know? This issue is unlikely to bother me too much but I can see your point.
SquireEwokonTitan Oct 6, 2012 @ 8:32am 
Aye, to put it in perspective it bothers me only a little: but still a point worth raising I feel. Most likely I will disable unit speech if I can; as it breaks the immersion somewhat to have an accent that doesn't fit.
eviltier Oct 6, 2012 @ 8:36am 
Every time my Aussie character speaks I'm just going to yell out "..mate!" at the end. There's my immersion all sewn up.
Azenogoth Oct 6, 2012 @ 8:47am 
It may be more trouble than it's worth to put in authentic "foreign", if I can accurately use that term in an international release, voice actors. If they get an inflection wrong mugs from all over would be going ape over it. I myself have been distracted a number of times watching a movie and saying to myself "that dude is Chinese, not Japanese" or "that's not what that word means". Yes, it's nitpicky, but it's human nature.
Hekantonkheries Oct 6, 2012 @ 8:55am 
Originally posted by Azenogoth:
It may be more trouble than it's worth to put in authentic "foreign", if I can accurately use that term in an international release, voice actors. If they get an inflection wrong mugs from all over would be going ape over it. I myself have been distracted a number of times watching a movie and saying to myself "that dude is Chinese, not Japanese" or "that's not what that word means". Yes, it's nitpicky, but it's human nature.
well, i9 think were assuming that for pure cooperations sake, the teams would all be SPEAKING english of some sort in order to facilitate communication inside the squad and with cammand, the issue is that all of them are voice actors giving american voices, what the OP was saying is that it would be better if they would speak english with an accent approximate to their native country.
in other words, inflections and non-english words arent a problem (unless they want them sprinkle their chatter a little), so maintaining truth to languages isnt impoertant, just the sound of their voice.
SquireEwokonTitan Oct 6, 2012 @ 8:56am 
Foreign would be the correct term as the game is developed in the US ;~) I should imagine that the cost would be so little; in respect to the importance of all this small detail-- a truly excellent game is made best by its realisation to the small details, as a large number of small details equals a big boost to game immersion and substance. Finding a couple of people from any country is an incredibly easy task, in this age; especially given that all is required of them is to record a few lines of dialogue.
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Date Posted: Oct 6, 2012 @ 7:57am
Posts: 95