Posted: February 27
tl;dr: A tepid recommendation. If Steam had a "neutral" recommendation, or an X/10 system, this game would rate right in the middle. Younger children or newcomers to RTS looking for a very shallow, slow start may enjoy this for its gameplay, most others will find it a casual experience at best.
Vaguely reminicent of Dwarf Fortress, if DF was designed for younger folks instead of psychotic, bloodthirsty engineering aspirants.
It's cute and cartoony, but the game's economy is broken the moment you discover the wood->gold->wood loop, leading to a significant decline in challenge (unless you hurry through). Unlike DF, this game is less about keeping your dwarves alive (usually a trivial task) but in providing beautiful surroundings with the fruit of their labor. Even here, however, the game is lacking. Simply slapping up massive quantities of wooden-covered walls and wooden flooring (again, infinite wood->gold->wood loop..) is enough to keep your dwarves beaming from ear to ear, if you're consistent about it.
That leaves building a palace for yourself differently on THIS level because you like the pink flooring instead of the black, and playing through the story. The story's not bad, but the characters become long-winded and repetitive at times, and it's not a particularly strong story.
Lengthwise, the game feels short, unfortunately. Once you've learned how to break the economy, levels are reduced to mere delay while you wait for your military to be strong enough to steamroll a few foes, then a few more. It's not a bad game, but it's a casual game for new gamers.
tl;dr: A tepid recommendation. Not a challenging game, more of a casual building game with a few vestigial combat and research elements.