게시 일시: 2015년 4월 21일
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Nosgoth is an immensely fun 3rd person asymmetrical 4v4 class-based arena brawler.What can you do in Nosgoth?
Play as the vampires and use melee attacks, special abilities and climb walls to hunt down your prey, or as the humans with ranged weaponry, ability to sprint and their own unique abilities. Whichever side you play you'll find the combat extremely satisfying once you get the hang of hitting your opponents as they dart around and find the class you like best. Bear in mind that in each match you play you'll play as both the vampires and the humans with your team, this isn't a game where everyone picks vampires and no one wants to pick humans, both teams will play both roles and both roles are fun! Sure some people prefer a specific side or class but most players will have fun playing as either side.Classes and loadouts
There are currently 10 classes. For the humans: Hunter, Alchemist, Scout, Prophet, and Vanguard. For the vampires: Reaver, Tyrant, Sentinel, Deciever, and Summoner. New players begin with the hunter, alchemist, reaver and tyrant classes. Each class has customisable loadouts which can be changed during a match and consists of a ranged weapon and 2 abilities + a perk & cosmetics for humans, and 3 abilities + a perk & cosmetics for vampires. Perks give small numerical bonuses to stats such as increasing total health by 5%. Vampires and humans have their own sets of perks. Each class' weapons and abilities are unique to that class and different combinations can be freely mixed within a class as long as the abilities you want aren't in the same slot. Some things are shared across all humans: sprinting, rolling, weak melee attack, zoom with right click, using health stations. Vampires get: wall climbing, rolling, limited health regeneration, melee claw attack (main source of damage), jumping off ledges, executing humans for health.Levelling up
In each match you will acquire experience and gold depending on how high your score is. (the use of gold is explained below) Experience goes towards both your account's level and the class' level which you earned the experience with. It's split up as you earn it so you can't get a high score on one class and swap to get experience from the score on a different class. Leveling your account grants you tokens every 5 levels to unlock a new human or vampire class to play (you can't refund this token so pick wisely!). Levelling your classes grants you a mystery weapon/main ability for that class every 5 levels up to 20 and at 25 you unlock a skin (which can be purchased early with runestones but at a high price). The lvl 25 skins for humans and vampires will fit a theme which matches the others, humans get a blue military, and the vampires get dark-brown 'evolved'. Most of the vampires have their lvl 25 skins but most of the humans' are in development still. Other than unlocking classes and getting new items/skins (which can all be obtained by other means) there is no advantage to gain from leveling up other than the prestige.Items
Nosgoth has an inventory system a bit like TF2 but without hats for now
. Every weapon, ability, perk, cosmetic item, booster, or banner (displayed by your name in the lobby) can be either bought in the shop or found at the end of a match in a random drop system. Only perks, weapons and abilities can be found this way and the other items must be bought from the shop using gold
(currency earned by playing matches) or runestones
(currency purchased with real money). Some items will have a quality going from low to high: uncanny, arcane, mysterious, exotic, with uncanny arcane and mysterious items providing extra stats similar to perks but while also weakening some stats. For example an uncanny kidnap might increase your wallclimbing speed by 20% but reduce your attack speed by 3% whilst functioning like an ordinary kidnap in every other way. Combat items in the shop will be avliable for gold or for runestones whilst cosmetics are only for runestones. 7 day tempory versions of combat items are purchaseable and boosters last either for 7 or 30 days each and can increase xp gain, gold gain or your chance at finding the best gear.Balance
When you first start or see videos of people playing you might think that the vampires always seem to win, or the humans are OP and kill the vampires straight away every time but this game is actually pretty well balanced. At lower levels vampires tend to dominate but as you get more experience and practice at hitting as many shots as you can you'll see that humans catch up pretty quick. Some matches have humans dominating with well positioned crossfires or the vampires causing disruption and getting in amongst the humans before they can react, it varies game by game.Learn what to do
If you are new or start playing nosgoth after reading this there are tutorials avaliable for every class with some basic guidance on how to use their basic abilities. The fist time you complete a tutorial they each reward you with a second loadout option for one ability for that class which lasts for 7 days, e.g. complete the deciever tutorial to unlock Infest for 7 days.Business Model
The game is currently in open beta and is FREE! (and will remain free at launch). The main source of income for the developers is through micro-transactions, however the only things in the store not obtainable via currency earned in game or via random drops are cosmetic items and boosters and the rarest items can ONLY be found by playing and not paying. The devs have done a really good job with this and it's very safe to say that Nosgoth is not pay to win.Gamemodes so far:
- Team Deathmatch - 4v4 race to 30 kills(x2). Respawns are a few seconds after dying near any teammates not in combat. One team will start as the humans and one will be the vampires, you will swap at half time (after 10 minutes or when one team reaches 30 kills). The number of kills on each team will be tallied at the end of the match to decide the winning team. Currently the most popular mode and the one I usually enjoy the most. Matches usually last 15-20 minutes unless heavily one sided.
- Flashpoint (Beta) - 4v4 domination-style gamemode where the humans must capture one of two capture points whilst the vampires try to stop them, after a capture point is taken another will randomly unlock elsewhere and the humans will recieve bonus time. The teams switch when the time runs out or the humans capture 6 points. The points will be tallied to decide the winning team. Currently in testing still but always avaliable to play if you can find a lobby.
- Capture the Body (Alpha) - 4v4 gamemode similar to capture the flag. The vampires must drag a cursed body from it's spawn location to a ritual circle on the ground whilst the humans try to stop them. When a vampire is not dragging the body it has a timer which will tick down, when it runs out it explodes for major damage on nearby players. This has so far only been avaliable during one test weekend and is being worked on by the devs.
Nosgoth has dedicated servers and requires constant internet access to access and play. To enter a public game you click play, select a gamemode and wait usually 10s-1min to be put into a lobby to wait for it to fill up or a game in progress, accoring to your hidden matchmaking rank. Though you may go against tougher or weaker opponents and have to wait longer in the lobby depending on region and time of day. If it's taking you 15 minutes to find a game you probably need to either restart the game or go to sleep because everyone else has. To play with friends you can create a party or make a custom game. Early Access
Nosgoth is an example of early access done right, great gameplay, a fair business model, and frequent updates!