Публикувани: 4 март
Рецензия от „Ранен достъп“
Time played: 221 hours
It's good, even great, just....a few too many issues atm. A tough call, but not recommended.
I started beta testing about 6 months ago, and when I started, I LOVED the game. And I do, I love it. It's a great game mechanicly, 4v4 asymetrical pvp (what's not to like?). It does what it does well. It's just really been ruined by issues that aren't getting fixed...
Let's start with the bad, it's why I'm not recommending it atm:
1) Bug fixing vs content adding. Right now, the game is "effectively launched" but still considered in "open beta" which, I feel is a bit of a cop out atm. The game functions relatively well, and the devs are focusing on adding in new classes, new skins, new maps and new skills. It's all great until your like me, a beta tester from closed beta and you notice that there is very little in the way of actually "fixing" bugs. There have been, and still are, so many bugs in the game that, while not IMMEDIATELY noticable, really detract from the game. As a human, for example, standing on a staircase is completely OP. Many vampire skills are completely negated by a single step, a deciever backstab will miss if your trying to aim downhill on the human, and will instead rocket you forward in front of the human, etc etc etc. There is new content that adds in new bugs, but no real "fix" to the bugs. A new gamemode with broken spawn points that....haven't been fixed! But, we are soon expecting a new game mode, even though the old mode is fubar.
2) MMR. MMR, the ranking system, is currently broken. 9/10 matches are incredibly unbalanced, so you can expect about 10% of your matches to be fun to play. The issue, imo, is that MMR ranks you based on your win/loss ratio rather than your personal, individual skill. If you get a really really good carry, your MMR WILL go up, if you get a feeder, your MMR WILL go down. It's a system that ranks the individual based on things out of the individual's control.
3) Leavers. I think it's related to the MMR failures, but there is currently no penalty for a leaver. Over 50% of my matches in the last 3 hours of playtime had leavers in it which led to even more unbalanced games (and even less fun). However, the issue is that leavers are actually rewarded for leaving, as, afaik, it protects your MMR ranking which is based upon your W/L ratio and leaving doesn't count as a "loss". That's not even considering the potential for trolling, it would be fun to ruin another person's MMR and waste 7 other people's time! Right now, the game is a troll's paradise. To make matters worse though, since open beta started, the community has become more and more toxic so, a lot of the leavers use some "choice" words before leaving. Like Dota 2, I've seen people being told to kill themselves more than enough times.
However, the game does have good points, it's why it makes my "do not recommend" so hard to choose:
1) Gameplay. The gameplay is solid. The mechanics, overall, work well and movement/aiming feels "right". Movementand aiming, climbing and running all feel tight. Vampires behave very differently from the humans, some vampires can fly, some can go invisible but they can all climb walls. Vampires are melee (with some limited ranged skills) while the humans are all ranged. It's a great idea, and I think they have successfully made a great asymetrical system.
2) Balance. Overall, the vampires and humans are balanced (though, the newer classes have a few growing pains like you'd expect). It's very well balanced in general, the human ranged skills and the vampire melee skills rarely can be seen as overpowered or underpowered (though the sentinal's "ecolocation" skill is worthless). The classes all have counters that work well against some classes but are weak against other classes. For example, the Scout (human sniper like guy) is pretty good against the Sentinal (flying vampire) but weaker against the deciever (inivisible vampire). That said, the newbie matches will almost always result in a vampire win (you play both humans and vampires each match, then pool the scores to declare a winner) due to the human's need to use teamwork. However, once you get out of the newbie leagues, the win rate will reach about 50/50 (assuming MMR works) between the two factions.
3) Sound/visuals. I really like the art department's work. The music, for the old Legacy of Kain fans, is pretty spot on. The human weapons all sound really good. The skins for all the characters (overall) look great. The maps are grim, dark, and really fit the mood of the universe. Graphicly (technicly speaking), I don't think the game will win awards, but the art style is amazing imo. It really looks and sounds like a coherant universe.
4) Map design. So far, with very few exceptions, the maps all feel different and unique, but (most importantly) balanced. There are areas on each map that favour humans and other areas that favour vampires. There isn't anything that drasticly favour one side over the other (one map with one area being the exception).
5) F2P done RIGHT! It's pay2convenience or pay2cosmetic. There is 0 power to be found in the gem store and, as far as I have seen, the devs are 100% behind doing the f2p model right. You can unlock (rather generously imo) everything with ingame gold aside from: Skins, boosters, and execution animations. Everything else (weapons, skills, perks) are 100% equivalent between the payers and f2players. Additionally, if a person purchases a booster to gain xp/gold faster, that boost is also extended to everyone that person plays with. IMO, this is one of the most important things the devs needed to do right, and they succeeded. <<That said, please note that I did buy a founder's edition and gained some class unlocks early, so take this point with a grain of salt>>
Overall, the game (mechanicly) is amazing. However, the current issues with MMR (almost impossible to find a balanced match that isn't a complete stomp), Leavers (again, over 50% of my matches are ruined by leavers), and bugs not being fixed (elevation being OP for last 6 months, with 0 attempt to fix it), makes it impossible for me to recommend spending time in the game. I WANT to like the game, I WANT to reccomend it, but with the current issues being so pronounced, I can't honestly recommend it. I don't regret my purchase of the founder's edition, but, unless the bad things change, I probably won't spend any more time with the game. It's an amazing game marred by a few issues, but sadly, those issues are rather important.
I plan to update this review as time goes on, looking specificly if they change any of the main points I made, good or bad.