Posted: May 31
I have to admit having played pretty much every Sea Wargame under the sun from the paper version of Harpoon through to Command : Modern Air and Naval I have a bit of a soft spot for this. It is not the prettiest under the sun but its good enough. The interface is a little sluggish and aircraft have the tendency not to do what they are meant to but it seems to balance out well the desire for an accurate simulation and the desire for fun. If I want an all singing all dancing simulation where I can set up any scenario under the sun and run it to see what happens then C:MAN is the clear winner but you don't get the feel from that of blazing ships and harpoons slamming into tankers. For a quick fix then NW:AC meets that.
No one has yet come up with the perfect game. C:MAN would come close if it had more 3D models and had an AI capable of handling itself from a cold start with just named resources. The best for years was Harpoon Classic with Jutland being the state of the art for 3D but some of the other games by people like NWS showed what could be done with minimal graphics. What is needed is someone to join everything up.
Anyway, I digress. As a naval warfare nut I like this as a gentle way to spend the odd few hours.