Posted: May 17
I really enjoyed this game, the puzzles were tough and made me scratch my head a few times. The concept is quite original and does require heavy thinking, especially when the game throws you a puzzle that requires all 4 dimensions to complete the puzzle.
John de Lancie is great in this game too, he voices your uncle who is a scientist who makes wonderful gadgets and gismos, especially the glove you wear all the way through your journey. (not really a spoiler since it's told in the trailers and start of the game)
The music isn't half bad either! Worth picking up in my opinion.
However, nothing is perfect... let's get to the downsides, and this is a spoiler on the ending... in a spoiler free way though, I'll just say the ending sucks. All you get is a 30 second clip telling you that your character has been sent to a pocket dimension that your uncle was trapped in this entire time, while your uncle then gets out and tries to fix a problem that he helped you cause because he lost his memory and this problem is going to effect the entire planet. Then it rolls the credits.
You may think that sounds awesome but it's explained in 30 seconds, and if you think that's enough for an awesome cutscene explaining that, you're wrong since the cutscenes in this game are set up exactly like the main menus, so you just see a drawing of the house fall into the ocean in an innocent cartoon-y fashion and then it shows the whole planet change colour repeatedly. That's it. No awesome looking climax like in Portal and Half-Life 2.
It's a real shame this game had no better cutscene since the game was building the ending to be a nice sparkly bow to a great game, but it didn't which is a real shame since the game is worth it at full price but the ending made me feel like I wasted my time and that everything I did in the game was really for nothing. If the game was designed to be a series of tests that didn't have a narrative or story, then I wouldn't mind it but because it was building up this story, the ending felt very lazy and tacked on to make you interested into buying a sequel that we may never get (and unlikely will get).
To wrap it up: The game is worth the full price, but the ending didn't make the game feel worth the journey (even though it is worth playing) and doesn't make me feel interested in buying the DLC. Oh, and the collectible items are really well hidden.