Posted: June 28
Notice: I ran into a game-breaking issue two hours into the game. By that point I was so let down by my experience that I didn't bother trying to fix the problem. This review is based off of my experience in those two hours.
Gods, what a let down. I'm glad I got this game on sale, or else I'd be spitting hellfire right now. Anyways. On to my grievances.http://steamcommunity.com/sharedfiles/filedetails/?id=405044752
Not once was I ever scared in my two hours of Homecoming, be it by the weakly designed monsters or the thinly veiled atmosphere. And I even tried
to become immersed, playing completely in the dark with headphones and no other distractions. The characters are bland, the scares amateur and the whole game experience disappointing. Even the music is forgettable and boring.
The biggest problem I have with this game however, is Pyramid Head's brief (and anticlimactic) appearance.
I mean, it's entirely pointless. PH is a Silent Hill 2 exclusive monster
for canonical reasons, him being a hallucination as a part of James Sunderland's guilt-ridden psyche. PH showing up randomly for no damn reason is entirely pointless and completely shatters the thin crust of immersion I managed to accumulate from this sad drooling mess of a game. It's one of the biggest offences of non sexual fanservice I have ever seen, obviously done purely out of desperation to connect this game with its far superior predecessors. Also what the ♥♥♥♥ is Robbie doing in the game? Homecoming doesn't even take place in Silent Hill!
Also the 'other world' was introduced FAR too early in the game. What made the 'other world' so terrifying in earlier games was that it was introduced later on, after the player had built up a hefty load of unease and tension. You can't just slam your ace into your audience's faces right off the bat like that.
What this game needed was uniqueness. If it had been released separately, as its own game without 'Silent Hill' in the title then it would have been a vaguely decent standalone horror title. Sure it still would probably have tanked, but at least it wouldn't have put a massive smear onto the name of a legendary series.
Don't let the Silent Hill in the name fool you. This game isn't anything special, like the original games were. It's just a sad attempt to cash in on the dying franchise. I'd close this with a comment about looking forwards to Silent Hills but, well. We all know the fate of P.T by now. Rest in peace, you terrifying gem.
Stuck on the second “cut” action in the medical theatre in the first level, unable to cut through it, had to reload game.
Countless clipping texture issues.
Monster ragdolls fell through the floor in several areas.
Bookshelf that leads to the panic room bugged, unable to re-examine it after going downstairs and triggering the cutscene with the mother. Had to reload game. (This is the bug that killed the game for me.)