Pubblicata: 24 febbraio
This game leads to enlightenment.
At a glance, it may not seem like much, but as you rotate your way through the world, you start to realize that while it may be a gimmick, it is one exceptionally compelling gimmick on multiple levels. Add to this an upbeat, unusual soundtrack and the game is a pleasant romp about increasingly unusual environments.
It may even seem too short, yet the game is in some way open to mods, challenges and achievements to keep your interest if the game captures you enough to dig deeper into it. I may even revisit it sometime later, but for now, the campaign was enough to satisfy me, enough so that I very much recommend playing it if it's in your backlog or picking it up if you want a very unique "puzzle platformer". It's odd to call it a platformer when you rotate more than you jump, yet it seems the most apt descriptor for it for the time being.
As to what rotation entails, it literally rotates the level about, letting you navigate vertical structures as if they were horizontal ground for your character. You can flip upside down and fall into the sky, if you like, or fall through the entire level if you're skilled enough (though you will almost certainly tear(i.e. die) upon reaching the end).