Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Most maps can be finished with 10 to 20 towers. You havea lot of space to practice different layouts, develope a choke point to use as a kill zone. Most maps you shouldnt have to use more than a quarter of the space.
If you do the grinder maps, ok sure you may use more towers and make longer paths, thats part of the fun.
Edit, towers usually focus on the faster targets to kill them before they break thru your defense.
I can finish or finished pretty much every maps I tried but I'm talking about gold medal videos, not all the maps but a bunch of them are that way. If you have better strategies you should make videos, I'd love to see them:) And towers should focus on the seekers IMHO, not their summons.
Thanks, I will do that.
Its also about timing, the placement or upgrade of your build to get the most out of it.
http://steamcommunity.com/app/18500/discussions/0/492378265893740779/