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Agent 2012 年 09 月 8 日 @ 上午 11 時 55 分
How to add Physics on SFM
hey guys im creating a scene where the sniper shoots a chair and the chair falls down to the ground,however i have tryed to create this effect using the motion editor and my results were terrible,is there anyway to insert physics into the model and create the proper "fall" effect?
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Tony Burback 2012 年 09 月 8 日 @ 下午 3 時 29 分 
God SOMEONE PLEASE HELP HIM, THIS WOULD HELP SO MUCH!
zerofiftyone 2012 年 09 月 8 日 @ 下午 4 時 39 分 
Nope. I'm afraid there's no way to simulate physics (using only SFM).
Orange Soda 2012 年 09 月 8 日 @ 下午 4 時 43 分 
Why not make the sniper shoot it in sfm and then record the chair falling in Garry'smod or something?
zerofiftyone 2012 年 09 月 8 日 @ 下午 4 時 52 分 
4g3nt 發表:
i have tryed to create this effect using the motion editor
I think that may be your problem. Precise keyframing is best done in the graph editor. I think you'll have better results if you give it a try using this method.
Agent 2012 年 09 月 8 日 @ 下午 5 時 37 分 
Thank you all for helping me,i will definately try the graph editor to simulate the physics effect,now i think valve should enable physics on the SFM,that would make things much easier
ScavengerFox 2013 年 05 月 8 日 @ 上午 1 時 49 分 
raptornx01 2013 年 05 月 8 日 @ 上午 10 時 04 分 
yeah, we have the sfmphys script now for stuff like that. though considering the age of this thread I doubt it will help now XD
Djinn ** 2013 年 05 月 13 日 @ 下午 4 時 23 分 
hello raptornx01 can you give me some informations about this script ? :) i'm curious
Pte Jack 2013 年 05 月 13 日 @ 下午 8 時 56 分 
raptornx01 2013 年 05 月 19 日 @ 下午 10 時 02 分 
Put up a tutorial on it. may help some people.

http://youtu.be/tHfEP0UVkzQ
Pte Jack 2013 年 05 月 20 日 @ 上午 4 時 57 分 
@ Raptorn,

Excellent tut on Physics... One question though, not sure if it was an oversight, if I might have missed it or if it is still a requirement to run SFMPhys...

Do you still require bulletserver.exe running in the background or is it integrated into the script now?
raptornx01 2013 年 05 月 20 日 @ 下午 1 時 24 分 
They upgraded the script, the new version doesn't need bulletserver.

the downside is that anything previously rigged with the older version won't work anymore and needs to be re-rigged.
Pte Jack 2013 年 05 月 20 日 @ 下午 2 時 05 分 
Doh, of course!!!!
raptornx01 2013 年 05 月 20 日 @ 下午 2 時 17 分 
Yeah, why do you think I didn't use any of the existing models in my example? I had intended to show what happen if you set all the bales shape to sphere, but i didn't feel like re-rigging 50 models.
最後修改者:raptornx01; 2013 年 05 月 20 日 @ 下午 2 時 17 分
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張貼日期: 2012 年 09 月 8 日 @ 上午 11 時 55 分
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