lilskittles 6. syys, 2012 9.34
SFM for Windows XP
Would this even be possible, I'd love to use SFM but can't at the moment. Would it be possible to make it for XP
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Tleno 6. syys, 2012 9.46 
WHAT?! I tested it myself and it seems t work on XP... at least to me!
lilskittles 6. syys, 2012 10.14 
When did you try it?
Harvey 6. syys, 2012 10.36 
and for mac
Viimeisin muokkaaja on Harvey; 6. syys, 2012 10.36
Spectral_Wolf 6. syys, 2012 12.14 
Well for me it worked. My only problem was that I don't really have free space on my winchester anymore so I had to uninstall it.
T@cskó.exe 9. syys, 2012 12.50 
It runs perfect for me on XP
Mr.Ricardo 22. touko, 2013 16.18 
My's doesn't even bring up a loading screen!It just crashes on it's self as soon as I load it up.
The Seemingly Innocuous Squid 22. touko, 2013 18.50 
It works fine on XP.
Lazaro 23. touko, 2013 1.35 
Dosen't SFM use unique Dircect3D10&11 features? The FAQ says Vista or Newer is required. I never knew Direct3D10 is also on XP?
GS96|GamerChick 23. touko, 2013 14.39 
XP goes up to dx10 I think.The main thing is if your pc is powerful enough to run SFM. You need a halfway decent cpu and gpu for rendering in SFM.
R234 23. touko, 2013 14.47 
XP goes up to DX9.0c, but SFM runs on Source Engine, which doesn't even support DX10-11 features, so theoretically it could work on XP. The fact it isn't listed in the store page most likely means they don't officially support it, meaning it could be buggy on XP.
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