LucasGodzilla Oct 3, 2013 @ 4:58pm
Weird Mouth for Black Mesa Models
Ok so I'm messing with SFM and some Black Mesa models when I noticed that on most human models, their mouths are like orangish for some reason. The background is something I can fix but the mouth I can't HELP???
Last edited by LucasGodzilla; Oct 3, 2013 @ 4:59pm
Showing 1-9 of 9 comments
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Puzzler Oct 9, 2013 @ 8:32am 
Check .vmt files. There may be problem when you import them inside SFM.
LucasGodzilla Oct 11, 2013 @ 3:55pm 
But which file? There are like Millions of them!
Puzzler Oct 12, 2013 @ 7:54am 
"some Black Mesa models" - Do you ask me about choosing .vmt? How could I know which models do you mean? I don't know, and as the result I don't know which .vmt do you need.
LucasGodzilla Oct 12, 2013 @ 8:31am 
So far, all of the male models have it. The female scientists don't have it. But the males do. I can show you an example video I did.
Last edited by LucasGodzilla; Oct 12, 2013 @ 8:32am
Puzzler Oct 12, 2013 @ 8:48am 
Yeah, seems like some textures are missed. The names of textures usualy have names of models. Try to open it with "vmtedit"(or smth like that) and fix. If it isn't problem of textures, then I can help, but first check .vmt-s. Good luck
R234 Oct 12, 2013 @ 4:40pm 
Missing textures would turn out black and pink checkered. That's likely a compatibility issue between the model and the version of Source SFM runs on. I've had similar blotches of colour on some Gmod models I imported in SFM.

So, short of decompiling and recompiling the model in SFM's SDK version, I'm afraid there's not much you can do.
LucasGodzilla Oct 12, 2013 @ 8:19pm 
There's a strange thing with it though. I didn't have it when I made a film before that. For a day or 2, it was fine, them it appeared on the guy's mouth.
Puzzler Oct 13, 2013 @ 12:07am 
Well, it reminds me medic's gasmask from tf2. May be it depends on lightning setups.
Anyway, if you don't find answer, I have one. But you need to know RGB code of that color of mouth. I mean fixing with overlay color correction.
Puzzler Oct 16, 2013 @ 7:21am 
i'm trying to fix it and now I've almost done it.
Last edited by Puzzler; Oct 16, 2013 @ 7:21am
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Date Posted: Oct 3, 2013 @ 4:58pm
Posts: 9