Source Filmmaker > Dyskusje ogólne > Szczegóły tematu
CaPtAiN SpAmMeR 16 Wrz, 2013 - 4:33
.3DS .igs .dwg .step to Source Filmmaker
I'm triying to convert a model from Solid works or Inventor to Source Filmmaker.

I'm trully lost. But i dont need to pass any texture or ragdoll. The models that i want to convert ar solid and static ones, like for example, bolts, nuts, chairs, furniture. The point is that i want to interact with the models in Garrys Mod and also on the Filmmaker.

I dont know wich format is the requested for this issue. SFM or Vtx or i dunno...

I know that perhaps i will have to pass the models to 3ds and aply phisics and re-shape-it.
But thats ok.

Thanks for your time

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raptornx01 16 Wrz, 2013 - 6:03 
if you can get them into maya or blender, then there a number of tutorials in getting them from there into sfm/gmod.
CaPtAiN SpAmMeR 16 Wrz, 2013 - 8:44 
Ok i will try
Pte Joe 16 Wrz, 2013 - 13:10 
Pretty much the same process as this, except you need the Blender Plug ins for the model type you're trying to import...
CaPtAiN SpAmMeR 16 Wrz, 2013 - 14:04 
Thanks mate
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Data napisania: 16 Wrz, 2013 - 4:33
Posty: 4