Source Filmmaker

Source Filmmaker

Source Filmmaker > Genel Başlıklar > Konu Detayları
Как я в конечном итоге в русской Клиент Профиль - Решено.
Я не говорю по России ... Как это исправить?

Я должен был Перезапустите Steam, чтобы исправить это!
En son Pte Jack tarafından düzenlendi; 17 Eyl 2013 @ 12:16pm
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yes everything in steam for me is in russian right now, including your post ( but not anyone elses) ...restarting.
En son Sarsour tarafından düzenlendi; 14 Eyl 2013 @ 9:36am
Yes, I wrote that in Russian using Google translate.

It reads...

How I ended up in the Russian Client Profile - Fixed
I do not speak Russian ... How to fix it?

I had to restart Steam, to fix it!
haha i realised, used google to bring it back to english :P
I think they are making changes again, the only way I can access the community is by coming in through subscribes discussions
changes are good right? I love it when they're active on doing things I don't really pay for!
Well, I think the workshop update a model process is broken again... Now I'm getting Quota errors for the stuff I'm trying to update, which means "I QUIT" if they don't fix it.
Thankfully my workshop is Blender. I await a day when I will require something from the steam workshop, even then I will need to take permission to use it in a commercial video.
though. I still need to learn how to make custom particles for source in blender
I'll have my XNA-Blender-SFM tutorial finished soon. Camtasia screwed up on me with their latest update and the video is not at my regular quality. But I'm going to use it anyway...
Why particles in Blender... Use the SFM Particle editor...
Yea. but the matierials for the particles in sfm and hammer are valve content ( well to be honest I still dont know how the particles technically work) but I need to make a dust particles in the air within hammer, and I need to also make a small lawn of grass that will slightly move with the wind, and I saw this one tutorial a while back (cant find it now) where the guy imports a reed of grass he made into the sfm particle editor and multiplies it and makes it move as though being blown by the wind.
En son Sarsour tarafından düzenlendi; 14 Eyl 2013 @ 10:03am
and btw. there is a new screencast/video capture software on the steam store that might be interesting to you... a bit pricey if you ask me though.
That's another great vid by Zack. The only thing you would need blender for is to make the wheat model, if it doesn't already exist somewhere.

As for the SCT, Camtasia cost me plenty, I have no more room for utilities right now.
En son Pte Jack tarafından düzenlendi; 14 Eyl 2013 @ 10:48am
Yeah, I last watched the video way before I learned to import models into SFM. Now that I watch the video again I realise its actually as simple as making it in Blender.
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Source Filmmaker > Genel Başlıklar > Konu Detayları
Gönderilme Tarihi: 14 Eyl 2013 @ 8:59am
İleti: 94