Source Filmmaker > Discuții generale > Detaliile subiectului
Pte Jack 14 sept., 2013 @ 8:59am
Как я в конечном итоге в русской Клиент Профиль - Решено.
Я не говорю по России ... Как это исправить?

Я должен был Перезапустите Steam, чтобы исправить это!
Editat ultima dată de Pte Jack; 17 sept., 2013 @ 12:16pm
Afişate 1-15 din 94 de comentarii
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Sarsour 14 sept., 2013 @ 9:36am 
yes everything in steam for me is in russian right now, including your post ( but not anyone elses) ...restarting.
Editat ultima dată de Sarsour; 14 sept., 2013 @ 9:36am
Pte Jack 14 sept., 2013 @ 9:38am 
Yes, I wrote that in Russian using Google translate.

It reads...

How I ended up in the Russian Client Profile - Fixed
I do not speak Russian ... How to fix it?

I had to restart Steam, to fix it!
Sarsour 14 sept., 2013 @ 9:40am 
haha i realised, used google to bring it back to english :P
Pte Jack 14 sept., 2013 @ 9:43am 
I think they are making changes again, the only way I can access the community is by coming in through subscribes discussions
Sarsour 14 sept., 2013 @ 9:44am 
changes are good right? I love it when they're active on doing things I don't really pay for!
Pte Jack 14 sept., 2013 @ 9:49am 
Well, I think the workshop update a model process is broken again... Now I'm getting Quota errors for the stuff I'm trying to update, which means "I QUIT" if they don't fix it.
Sarsour 14 sept., 2013 @ 9:52am 
Thankfully my workshop is Blender. I await a day when I will require something from the steam workshop, even then I will need to take permission to use it in a commercial video.
Sarsour 14 sept., 2013 @ 9:53am 
though. I still need to learn how to make custom particles for source in blender
Pte Jack 14 sept., 2013 @ 9:55am 
I'll have my XNA-Blender-SFM tutorial finished soon. Camtasia screwed up on me with their latest update and the video is not at my regular quality. But I'm going to use it anyway...
Pte Jack 14 sept., 2013 @ 9:56am 
Why particles in Blender... Use the SFM Particle editor...
Sarsour 14 sept., 2013 @ 10:01am 
Yea. but the matierials for the particles in sfm and hammer are valve content ( well to be honest I still dont know how the particles technically work) but I need to make a dust particles in the air within hammer, and I need to also make a small lawn of grass that will slightly move with the wind, and I saw this one tutorial a while back (cant find it now) where the guy imports a reed of grass he made into the sfm particle editor and multiplies it and makes it move as though being blown by the wind.
Editat ultima dată de Sarsour; 14 sept., 2013 @ 10:03am
Sarsour 14 sept., 2013 @ 10:02am 
and btw. there is a new screencast/video capture software on the steam store that might be interesting to you... a bit pricey if you ask me though.
Pte Jack 14 sept., 2013 @ 10:43am 
That's another great vid by Zack. The only thing you would need blender for is to make the wheat model, if it doesn't already exist somewhere.

As for the SCT, Camtasia cost me plenty, I have no more room for utilities right now.
Editat ultima dată de Pte Jack; 14 sept., 2013 @ 10:48am
Sarsour 14 sept., 2013 @ 10:47am 
Yeah, I last watched the video way before I learned to import models into SFM. Now that I watch the video again I realise its actually as simple as making it in Blender.
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Data publicării: 14 sept., 2013 @ 8:59am
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