Source Filmmaker > Γενικές συζητήσεις > Λεπτομέρειες θέματος
Pte Jack 14 Σεπ, 2013 @ 8:59πμ
Как я в конечном итоге в русской Клиент Профиль - Решено.
Я не говорю по России ... Как это исправить?

Я должен был Перезапустите Steam, чтобы исправить это!
Τελευταία επεξεργασία από Pte Jack; 17 Σεπ, 2013 @ 12:16μμ
Εμφάνιση 1-15 από 94 σχόλια
< >
Sarsour 14 Σεπ, 2013 @ 9:36πμ 
yes everything in steam for me is in russian right now, including your post ( but not anyone elses) ...restarting.
Τελευταία επεξεργασία από Sarsour; 14 Σεπ, 2013 @ 9:36πμ
Pte Jack 14 Σεπ, 2013 @ 9:38πμ 
Yes, I wrote that in Russian using Google translate.

It reads...

How I ended up in the Russian Client Profile - Fixed
I do not speak Russian ... How to fix it?

I had to restart Steam, to fix it!
Sarsour 14 Σεπ, 2013 @ 9:40πμ 
haha i realised, used google to bring it back to english :P
Pte Jack 14 Σεπ, 2013 @ 9:43πμ 
I think they are making changes again, the only way I can access the community is by coming in through subscribes discussions
Sarsour 14 Σεπ, 2013 @ 9:44πμ 
changes are good right? I love it when they're active on doing things I don't really pay for!
Pte Jack 14 Σεπ, 2013 @ 9:49πμ 
Well, I think the workshop update a model process is broken again... Now I'm getting Quota errors for the stuff I'm trying to update, which means "I QUIT" if they don't fix it.
Sarsour 14 Σεπ, 2013 @ 9:52πμ 
Thankfully my workshop is Blender. I await a day when I will require something from the steam workshop, even then I will need to take permission to use it in a commercial video.
Sarsour 14 Σεπ, 2013 @ 9:53πμ 
though. I still need to learn how to make custom particles for source in blender
Pte Jack 14 Σεπ, 2013 @ 9:55πμ 
I'll have my XNA-Blender-SFM tutorial finished soon. Camtasia screwed up on me with their latest update and the video is not at my regular quality. But I'm going to use it anyway...
Pte Jack 14 Σεπ, 2013 @ 9:56πμ 
Why particles in Blender... Use the SFM Particle editor...
Sarsour 14 Σεπ, 2013 @ 10:01πμ 
Yea. but the matierials for the particles in sfm and hammer are valve content ( well to be honest I still dont know how the particles technically work) but I need to make a dust particles in the air within hammer, and I need to also make a small lawn of grass that will slightly move with the wind, and I saw this one tutorial a while back (cant find it now) where the guy imports a reed of grass he made into the sfm particle editor and multiplies it and makes it move as though being blown by the wind.
Τελευταία επεξεργασία από Sarsour; 14 Σεπ, 2013 @ 10:03πμ
Sarsour 14 Σεπ, 2013 @ 10:02πμ 
and btw. there is a new screencast/video capture software on the steam store that might be interesting to you... a bit pricey if you ask me though.
Pte Jack 14 Σεπ, 2013 @ 10:43πμ 
That's another great vid by Zack. The only thing you would need blender for is to make the wheat model, if it doesn't already exist somewhere.

As for the SCT, Camtasia cost me plenty, I have no more room for utilities right now.
Τελευταία επεξεργασία από Pte Jack; 14 Σεπ, 2013 @ 10:48πμ
Sarsour 14 Σεπ, 2013 @ 10:47πμ 
Yeah, I last watched the video way before I learned to import models into SFM. Now that I watch the video again I realise its actually as simple as making it in Blender.
Εμφάνιση 1-15 από 94 σχόλια
< >
Ανά σελίδα: 15 30 50
Ημ/νία ανάρτησης: 14 Σεπ, 2013 @ 8:59πμ
Αναρτήσεις: 94