Pte Jack 14. Sep. 2013 um 8:59 Uhr
Как я в конечном итоге в русской Клиент Профиль - Решено.
Я не говорю по России ... Как это исправить?

Я должен был Перезапустите Steam, чтобы исправить это!
Zuletzt bearbeitet von Pte Jack; 17. Sep. 2013 um 12:16 Uhr
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Sarsour 14. Sep. 2013 um 9:36 Uhr 
yes everything in steam for me is in russian right now, including your post ( but not anyone elses) ...restarting.
Zuletzt bearbeitet von Sarsour; 14. Sep. 2013 um 9:36 Uhr
Pte Jack 14. Sep. 2013 um 9:38 Uhr 
Yes, I wrote that in Russian using Google translate.

It reads...

How I ended up in the Russian Client Profile - Fixed
I do not speak Russian ... How to fix it?

I had to restart Steam, to fix it!
Sarsour 14. Sep. 2013 um 9:40 Uhr 
haha i realised, used google to bring it back to english :P
Pte Jack 14. Sep. 2013 um 9:43 Uhr 
I think they are making changes again, the only way I can access the community is by coming in through subscribes discussions
Sarsour 14. Sep. 2013 um 9:44 Uhr 
changes are good right? I love it when they're active on doing things I don't really pay for!
Pte Jack 14. Sep. 2013 um 9:49 Uhr 
Well, I think the workshop update a model process is broken again... Now I'm getting Quota errors for the stuff I'm trying to update, which means "I QUIT" if they don't fix it.
Sarsour 14. Sep. 2013 um 9:52 Uhr 
Thankfully my workshop is Blender. I await a day when I will require something from the steam workshop, even then I will need to take permission to use it in a commercial video.
Sarsour 14. Sep. 2013 um 9:53 Uhr 
though. I still need to learn how to make custom particles for source in blender
Pte Jack 14. Sep. 2013 um 9:55 Uhr 
I'll have my XNA-Blender-SFM tutorial finished soon. Camtasia screwed up on me with their latest update and the video is not at my regular quality. But I'm going to use it anyway...
Pte Jack 14. Sep. 2013 um 9:56 Uhr 
Why particles in Blender... Use the SFM Particle editor...
Sarsour 14. Sep. 2013 um 10:01 Uhr 
Yea. but the matierials for the particles in sfm and hammer are valve content ( well to be honest I still dont know how the particles technically work) but I need to make a dust particles in the air within hammer, and I need to also make a small lawn of grass that will slightly move with the wind, and I saw this one tutorial a while back (cant find it now) where the guy imports a reed of grass he made into the sfm particle editor and multiplies it and makes it move as though being blown by the wind.
Zuletzt bearbeitet von Sarsour; 14. Sep. 2013 um 10:03 Uhr
Sarsour 14. Sep. 2013 um 10:02 Uhr 
and btw. there is a new screencast/video capture software on the steam store that might be interesting to you... a bit pricey if you ask me though.
Pte Jack 14. Sep. 2013 um 10:43 Uhr 
That's another great vid by Zack. The only thing you would need blender for is to make the wheat model, if it doesn't already exist somewhere.

As for the SCT, Camtasia cost me plenty, I have no more room for utilities right now.
Zuletzt bearbeitet von Pte Jack; 14. Sep. 2013 um 10:48 Uhr
Sarsour 14. Sep. 2013 um 10:47 Uhr 
Yeah, I last watched the video way before I learned to import models into SFM. Now that I watch the video again I realise its actually as simple as making it in Blender.
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