Source Filmmaker
Source Filmmaker > Общи дискусии > Подробности за темата
Pte Jack 14 септември 2013 в 8:59 сутринта
Как я в конечном итоге в русской Клиент Профиль - Решено.
Я не говорю по России ... Как это исправить?

Я должен был Перезапустите Steam, чтобы исправить это!
Последно редактиран от Pte Jack; 17 септември 2013 в 12:16 следобед
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Sarsour 14 септември 2013 в 9:36 сутринта 
yes everything in steam for me is in russian right now, including your post ( but not anyone elses) ...restarting.
Последно редактиран от Sarsour; 14 септември 2013 в 9:36 сутринта
Pte Jack 14 септември 2013 в 9:38 сутринта 
Yes, I wrote that in Russian using Google translate.

It reads...

How I ended up in the Russian Client Profile - Fixed
I do not speak Russian ... How to fix it?

I had to restart Steam, to fix it!
Sarsour 14 септември 2013 в 9:40 сутринта 
haha i realised, used google to bring it back to english :P
Pte Jack 14 септември 2013 в 9:43 сутринта 
I think they are making changes again, the only way I can access the community is by coming in through subscribes discussions
Sarsour 14 септември 2013 в 9:44 сутринта 
changes are good right? I love it when they're active on doing things I don't really pay for!
Pte Jack 14 септември 2013 в 9:49 сутринта 
Well, I think the workshop update a model process is broken again... Now I'm getting Quota errors for the stuff I'm trying to update, which means "I QUIT" if they don't fix it.
Sarsour 14 септември 2013 в 9:52 сутринта 
Thankfully my workshop is Blender. I await a day when I will require something from the steam workshop, even then I will need to take permission to use it in a commercial video.
Sarsour 14 септември 2013 в 9:53 сутринта 
though. I still need to learn how to make custom particles for source in blender
Pte Jack 14 септември 2013 в 9:55 сутринта 
I'll have my XNA-Blender-SFM tutorial finished soon. Camtasia screwed up on me with their latest update and the video is not at my regular quality. But I'm going to use it anyway...
Pte Jack 14 септември 2013 в 9:56 сутринта 
Why particles in Blender... Use the SFM Particle editor...
Sarsour 14 септември 2013 в 10:01 сутринта 
Yea. but the matierials for the particles in sfm and hammer are valve content ( well to be honest I still dont know how the particles technically work) but I need to make a dust particles in the air within hammer, and I need to also make a small lawn of grass that will slightly move with the wind, and I saw this one tutorial a while back (cant find it now) where the guy imports a reed of grass he made into the sfm particle editor and multiplies it and makes it move as though being blown by the wind.
Последно редактиран от Sarsour; 14 септември 2013 в 10:03 сутринта
Sarsour 14 септември 2013 в 10:02 сутринта 
and btw. there is a new screencast/video capture software on the steam store that might be interesting to you... a bit pricey if you ask me though.
Pte Jack 14 септември 2013 в 10:43 сутринта 
That's another great vid by Zack. The only thing you would need blender for is to make the wheat model, if it doesn't already exist somewhere.

As for the SCT, Camtasia cost me plenty, I have no more room for utilities right now.
Последно редактиран от Pte Jack; 14 септември 2013 в 10:48 сутринта
Sarsour 14 септември 2013 в 10:47 сутринта 
Yeah, I last watched the video way before I learned to import models into SFM. Now that I watch the video again I realise its actually as simple as making it in Blender.
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Source Filmmaker > Общи дискусии > Подробности за темата
Дата на публикуване: 14 септември 2013 в 8:59 сутринта
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