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mxdirector 8 de Sep, 2013 a las 5:54
Footroll with tf2 models
how do you do a footroll with the tf2 models?
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R234 8 de Sep, 2013 a las 6:02 
What's a footroll?
Pte Jack is away for a MONTH++ 8 de Sep, 2013 a las 8:54 
This is achieved by using the rig_biped_simple and to get the actual foot roll, you have to manually rotate the rig_foot and rig_toe bones as you animate. the ik movement is based on the actual foot. The toe and ankle roll doesn't happen naturally in the rig.
Última edición por Pte Jack is away for a MONTH++; 8 de Sep, 2013 a las 8:54
mxdirector 9 de Sep, 2013 a las 2:38 
Found a soultion, for any one else wanting to know.
reset the pivot to the toe joint.
I did it by selecting the toe joint, framing it with the F key, then select the toe joint, then press Alt+V to reset pivot to the screen. then after that you have to just rotate the joint, no bother with touching messy arcs, or floating
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Publicado el: 8 de Sep, 2013 a las 5:54
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