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5bo.de | iFlame 8 set 2013, ore 5:03
Import Sequence does not work?
Hello again. Well, I would make a screenshot of a sniper headshotting a scout, and i want to import the sequence to the scout. So yeah im rightclick -> import -> sequence . When im in there, and seleting the SECOND line and picking a sequence, it doesnt work when i open it op... Please help!
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R234 8 set 2013, ore 6:06 
You should use the first drop-down, not the second one.
5bo.de | iFlame 8 set 2013, ore 8:20 
Messaggio originale di R234:
You should use the first drop-down, not the second one.

Well I know, its just in the second one is there ALOT of more features/sequences. I have tried it work before, but now it doesnt... By the way, im glad you would like to help me :)
Pte Jack 8 set 2013, ore 9:05 
The first option (I believe you're talking about Import Animation) is for animations that have been saved in DMX format (by exporting an animation from a clip.) Nothing will show up in the file picker if you haven't created any animations.

The Import sequence is all the animations that are included in the model (ie taunts and game animations like swimming, weapon loading, all the stuff you see the character do in game).

5bo.de | iFlame 8 set 2013, ore 9:14 
Messaggio originale di Pte Jack:
The first option (I believe you're talking about Import Animation) is for animations that have been saved in DMX format (by exporting an animation from a clip.) Nothing will show up in the file picker if you haven't created any animations.

The Import sequence is all the animations that are included in the model (ie taunts and game animations like swimming, weapon loading, all the stuff you see the character do in game).

Its just when I doing " Import " and then " Sequence " then im selecting line 2, and when picking a seqence from there, nothing happens ( it shows the pose in the window, but not when i open it ) :3

I know that mostly its the first " line " i need to use, but it doesnt have all that " poses " that "line " 2 has.. its hard to explain :3
Pte Jack 8 set 2013, ore 9:57 
Can you post a screen shot
5bo.de | iFlame 8 set 2013, ore 10:02 
Messaggio originale di Pte Jack:
Can you post a screen shot

Sure, but I will do that later, I need to do some math :c
Pte Jack 8 set 2013, ore 10:07 
Math is good!!!
5bo.de | iFlame 8 set 2013, ore 10:21 
Messaggio originale di Pte Jack:
Can you post a screen shot

Okay first im selecting the way he die in the second " spoiler " and i choosed backstab:
http://oi41.tinypic.com/alqgba.jpg

Now, when i've opened that up, nothing happens when im dragging the playhead, hes just staying normal: http://oi40.tinypic.com/2v9q6qd.jpg
Pte Jack 8 set 2013, ore 10:36 
Ok, understand now... The first line should give you the ability to pick your animation (sequence).

What I do is move to a place somewhere in the clip that has nothing in it and select some time, then import the animation (sequence) I want into that time.

I'll ♥♥♥♥♥ through that and find the portion of the sequence I want in my shot.

I'll select and copy that portion then ramp time at the insertion point where I want the animation to change the character's current animation (the ramp is only as large as the period to make the traansition from current stance to going into the sequence) then expand time from the end of the ramp to infinity and paste my copied sequence.

The ramp will take care of the transition, then sequence will happen.

The only time I use more than one line in the sequence importer is if I want the character to do more than one animation without stopping. (Make sense?)
5bo.de | iFlame 8 set 2013, ore 10:39 
Messaggio originale di Pte Jack:
Ok, understand now... The first line should give you the ability to pick your animation (sequence).

What I do is move to a place somewhere in the clip that has nothing in it and select some time, then import the animation (sequence) I want into that time.

I'll ♥♥♥♥♥ through that and find the portion of the sequence I want in my shot.

I'll select and copy that portion then ramp time at the insertion point where I want the animation to change the character's current animation (the ramp is only as large as the period to make the traansition from current stance to going into the sequence) then expand time from the end of the ramp to infinity and paste my copied sequence.

The ramp will take care of the transition, then sequence will happen.

The only time I use more than one line in the sequence importer is if I want the character to do more than one animation without stopping. (Make sense?)

Im kinda bad to english, but i only want to make it in a poster :3..
R234 8 set 2013, ore 17:42 
Messaggio originale di G/G iFlame:
Messaggio originale di R234:
You should use the first drop-down, not the second one.

Well I know, its just in the second one is there ALOT of more features/sequences. I have tried it work before, but now it doesnt... By the way, im glad you would like to help me :)
Hm? No, all sequences are in the first drop-down as well...
Pte Jack 8 set 2013, ore 18:36 
Actually, I was playing with this and the 1st sequence is a master sequence, it plays full tilt. If you add a second sequence and use the slider under the the added sequence, you can nullify the master with the added sequence giving the master a differnt look. You can add up to 4 sequences (I think it is) and achieve some pretty interesting results by manipulating the slider under each of the added sequences.
Ultima modifica da Pte Jack; 8 set 2013, ore 18:37
R234 8 set 2013, ore 20:10 
Yeah, in theory. Seems a bit buggy in SFM though, especially for sequences that rely on settings like move_x or the likes.
5bo.de | iFlame 9 set 2013, ore 5:04 
Messaggio originale di R234:
Messaggio originale di G/G iFlame:

Well I know, its just in the second one is there ALOT of more features/sequences. I have tried it work before, but now it doesnt... By the way, im glad you would like to help me :)
Hm? No, all sequences are in the first drop-down as well...

Nope not all the seuqneces in the first spoiler/drop down, if you look in the second, does it have many others like headshot kill or backstab kill ( that i want work ) .. :)
R234 9 set 2013, ore 22:48 
Again, they're all in the first one too. If they are missing for you that's definitely not normal.

EDIT:

Here:
http://i.imgur.com/nPVLWgk.jpg
Ultima modifica da R234; 9 set 2013, ore 22:58
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Data di pubblicazione: 8 set 2013, ore 5:03
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