Source Filmmaker
How do I manually adjust a model's LOD?
I looked on google but found nothing.
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Показані коментарі 14 із 4
I don't think you can do that in SFM, LODs are locked to 0.
Level Of Detail. It's that thing that makes models lower poly as they move further away from the camera, to save on processing power. Almost every single 3D game has that. SFM however has that turned off, being a movie program and all.
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Показані коментарі 14 із 4
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