RunicGamer Aug 28, 2013 @ 8:20pm
Imported song audio not playing in sfm.
Im importing a song into sfm but the audio never plays for it. idk why...
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R234 Aug 28, 2013 @ 8:37pm 
Ensure it is a 16-bit PCM 44.1khz (1411kbs) .wav file. .mp3 files also work in SFM, but I don't know the requirements. You're best to use .wav anyway, as .mp3s don't scale or ♥♥♥♥♥ right in SFM.

If you're positive the file meets these requirements, try closing SFM, renaming the sound file and relaunching SFM to try it again. Sometimes that works for me, somehow.
Last edited by R234; Aug 28, 2013 @ 11:05pm
PalmliX Aug 28, 2013 @ 11:02pm 
You sure you don't mean 16bit R234? 32-bit is kind of insane for an audio file haha.
R234 Aug 28, 2013 @ 11:05pm 
Originally posted by PalmliX:
You sure you don't mean 16bit R234? 32-bit is kind of insane for an audio file haha.
Oh, right. My bad :P
PalmliX Aug 28, 2013 @ 11:36pm 
It's a wonder how anybody keeps anything straight these days what with 16/24/32/64 bit everything.
Pte Jack Sep 2, 2013 @ 10:28am 
LuigIan2000 Jul 3 @ 10:09am 
I have the same problem, I don't know the technical jargen, but i do know that its a .wav file and its not working
§ir. Rushca Jul 3 @ 12:00pm 
You can use an audio program like Audacity to save the audio file using the parameters described above, but I'm not sure how to check one otherwise.
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Date Posted: Aug 28, 2013 @ 8:20pm
Posts: 7