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[SGW] Scorch 24 ส.ค. 2013 @ 2:59pm
How can I add Flaregun Projectiles`?
The title says all. How can I add Flaregun Projectiles in SFM?
กำลังแสดง 1-13 จาก 13 ความเห็น
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[SGW] Scorch 25 ส.ค. 2013 @ 9:28am 
still no answer -.-"
Puzzler 25 ส.ค. 2013 @ 11:55am 
Unfortunatelly, I can't tell you now, but answer will be tomorrow, be sure
ได้รับการแก้ไขครั้งสุดท้ายโดย Puzzler; 25 ส.ค. 2013 @ 11:55am
[SGW] Scorch 25 ส.ค. 2013 @ 12:26pm 
โพสต์ดั้งเดิมโดย Puzzler:
Unfortunatelly, I can't tell you now, but answer will be tomorrow, be sure
would be awesome :)
[DFS] DeadLineClock 25 ส.ค. 2013 @ 12:42pm 
Which are you looking for? The smoke, or the flare itself?
Pte Jack is away for a MONTH 25 ส.ค. 2013 @ 2:26pm 
Are you looking for the w_flaregun_shell.mdl ???
[SGW] Scorch 25 ส.ค. 2013 @ 2:32pm 
โพสต์ดั้งเดิมโดย DFS DJ RomeBot:
Which are you looking for? The smoke, or the flare itself?
I want a pyro with the scorch shot taunt who just shot a flare and I wanna see the flare with the fire or smoke effect like this http://img202.imageshack.us/img202/3135/kj3o.png
R234 25 ส.ค. 2013 @ 4:40pm 
The flaregun trails are in tf/particles/rockettrail.pcf, called flaregun_trail_blue, flaregun_trail_crit_blue, flaregun_trail_crit_red and flaregun_trail_red.
Puzzler 26 ส.ค. 2013 @ 2:25am 
Well, the flaregun shell (that Pyro loads to his flaregun) is w_flaregun_shell.mdl
If you want some effects, you need a particle system - it is in rockettrail.pcf file
Pte Jack is away for a MONTH 26 ส.ค. 2013 @ 8:30am 
Good call puzzler...
Pte Jack is away for a MONTH 26 ส.ค. 2013 @ 9:42am 
Good call on the particles and the model
Pte Jack is away for a MONTH 26 ส.ค. 2013 @ 9:48am 
Forgot, your english isn't that good... Good pick (call) on the models and particles...
Puzzler 26 ส.ค. 2013 @ 9:50am 
Thanks for explanation. By the way, now I will help people more
Pte Jack is away for a MONTH 26 ส.ค. 2013 @ 9:51am 
Kewl
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