Source Filmmaker

Source Filmmaker

Source Filmmaker > Discuții generale > Detaliile subiectului
How can I add Flaregun Projectiles`?
The title says all. How can I add Flaregun Projectiles in SFM?
< >
Se afișează 1-13 din 13 comentarii
Puzzler 25 aug., 2013 @ 11:55 
Unfortunatelly, I can't tell you now, but answer will be tomorrow, be sure
Editat ultima dată de Puzzler; 25 aug., 2013 @ 11:55
Postat inițial de Puzzler:
Unfortunatelly, I can't tell you now, but answer will be tomorrow, be sure
would be awesome :)
Which are you looking for? The smoke, or the flare itself?
Pte Jack 25 aug., 2013 @ 14:26 
Are you looking for the w_flaregun_shell.mdl ???
Postat inițial de DFS DJ RomeBot:
Which are you looking for? The smoke, or the flare itself?
I want a pyro with the scorch shot taunt who just shot a flare and I wanna see the flare with the fire or smoke effect like this http://img202.imageshack.us/img202/3135/kj3o.png
R234 25 aug., 2013 @ 16:40 
The flaregun trails are in tf/particles/rockettrail.pcf, called flaregun_trail_blue, flaregun_trail_crit_blue, flaregun_trail_crit_red and flaregun_trail_red.
Puzzler 26 aug., 2013 @ 2:25 
Well, the flaregun shell (that Pyro loads to his flaregun) is w_flaregun_shell.mdl
If you want some effects, you need a particle system - it is in rockettrail.pcf file
Good call puzzler...
Good call on the particles and the model
Forgot, your english isn't that good... Good pick (call) on the models and particles...
Puzzler 26 aug., 2013 @ 9:50 
Thanks for explanation. By the way, now I will help people more
Kewl
< >
Se afișează 1-13 din 13 comentarii
Per pagină: 15 30 50

Source Filmmaker > Discuții generale > Detaliile subiectului
Data postării: 24 aug., 2013 @ 14:59
Mesaje: 13