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How can I add Flaregun Projectiles`?
The title says all. How can I add Flaregun Projectiles in SFM?
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1-13 / 13 のコメントを表示
still no answer -.-"
Unfortunatelly, I can't tell you now, but answer will be tomorrow, be sure
最近の変更はPuzzlerが行いました; 2013年8月25日 11時55分
Scorch 2013年8月25日 12時26分 
Puzzler の投稿を引用:
Unfortunatelly, I can't tell you now, but answer will be tomorrow, be sure
would be awesome :)
Which are you looking for? The smoke, or the flare itself?
Are you looking for the w_flaregun_shell.mdl ???
Scorch 2013年8月25日 14時32分 
DFS DJ RomeBot の投稿を引用:
Which are you looking for? The smoke, or the flare itself?
I want a pyro with the scorch shot taunt who just shot a flare and I wanna see the flare with the fire or smoke effect like this http://img202.imageshack.us/img202/3135/kj3o.png
R234 2013年8月25日 16時40分 
The flaregun trails are in tf/particles/rockettrail.pcf, called flaregun_trail_blue, flaregun_trail_crit_blue, flaregun_trail_crit_red and flaregun_trail_red.
Well, the flaregun shell (that Pyro loads to his flaregun) is w_flaregun_shell.mdl
If you want some effects, you need a particle system - it is in rockettrail.pcf file
Good call puzzler...
Good call on the particles and the model
Forgot, your english isn't that good... Good pick (call) on the models and particles...
Thanks for explanation. By the way, now I will help people more
Kewl
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Source Filmmaker > 総合掲示板 > トピックの詳細
投稿日: 2013年8月24日 14時59分
投稿数: 13